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It fixes the glass_02 door in perseus map. The code was slightly rewritten too.
…stead of doing it per-texture It fixes rendering fullbright lightmap stages when light mode is not fullbright, like the starchart512 hologram in procyon map.
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VReaperV
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Oct 30, 2024
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Thoughts on #1406? |
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To be investigated after 0.55.1. |
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renderer: cancel overbright on added lightmapIt fixes the perseus glass_02 door.
The code was slightly rewritten too.
renderer: disable GLSL overbright on fullbright lightmode globally instead of doing it per-textureIt fixes rendering fullbright lightmap stages when light mode is not fullbright,
like the starchart512 hologram in procyon map.
Fix Unvanquished/Unvanquished#3161 and #1405: