DAC-143: Add unit tests for SoundManager autoload#33
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Tests cover: - Instantiation and audio player pool creation - play() early-return guards: DND, sound disabled, zero volume, unknown sound - play_for_message() skips own messages and currently-viewed channel - Signal connections to AppState (message_sent, voice_joined, voice_left, voice_mute_changed, voice_deafen_changed) - Window focus tracking (_window_focused state via _notification) Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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krazyjakee
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- #32: audit log gains action-type + user filters, cursor pagination (load-more), and live gateway prepend via onAuditLogCreate - #33: reports queue gains status filter (All/Pending/Actioned/Dismissed), pagination, and inline delete-message/kick/ban actions that also action the report Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
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Summary
tests/unit/test_sound_manager.gdwith 17 unit tests forSoundManager_ready()play()early-return guards: DND, sound disabled, zero volume, unknown sound nameplay_for_message()skips own messages and currently-viewed channelmessage_sent,voice_joined,voice_left,voice_mute_changed,voice_deafen_changed)_notification(NOTIFICATION_APPLICATION_FOCUS_IN/OUT)Test plan
./test.sh unit)gdlint scripts/ scenes/)