Unique vs. Shared Data in Rust

The Rust programming language is designed to ensure memory safety,
using a mix of compile-time and run-time checks to stop programs from
accessing invalid pointers or sharing memory across threads without proper
synchronization. Read more

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This Week in Rust 368

Hello and welcome to another issue of This Week in Rust! Rust is a systems language pursuing the trifecta: safety, concurrency, and speed. This is a weekly summary of its progress and community. Want something mentioned? Tweet us at @ThisWeekInRust or sen... (more…)

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Plugins in Rust: The Technologies

In this article I will further analyze how a Plugin Development Kit (PDK) could be implemented in Rust. Note that I’m no expert in the topic; my objective is to merely collect all the information I’ve found so far and present it as a summary, with enough ... (more…)

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