Type-Level Programming in Rust

I show how two domain-specific type systems, information flow control and two-party communication protocols, can be implemented in Rust using type-level programming. I explain how interesting properties of these domains can be verified at compile-time. Fi… Read more

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From Rust to TypeScript

I was introduced to Rust in 2018 and has been enamored since. Rust is a system programming language, much like C++. Unlike C++ though, being relatively new, its language design is more modern and sophisticated. Writing with can feel more like writing Type... (more…)

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