The “smol” Rust async runtime

Several months ago, on May 1st, I spoke to Stjepan Glavina about his (at the time) new crate, smol. Stjepan is, or ought to be, a pretty well-known figure in… Read more

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In-Place Construction for Rust

In this blog post, I am going to go over how in-place constructors could be added to Rust. Doing this will enable better ergonomics for embedded and kernel-space programs. There are two distinct problems that this feature will cater to: (more…)

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