Go(golang) is a very fast and efficient compiled programming language. Much like
how you can build Python C-extensions to speed up your python applications, Python
developers also have the option to build Go components that are embedded into their python. (more…)
Read more »
The implementation of the Game Loop pattern in the previous post is not good: I propose to use the Command pattern to get a better one. This pattern allows separating input handling and game updating. This post is part of … Continue reading →... (more…)
Read more »
Mypyc compiles Python modules to C extensions. It uses standard Python
type hints to
generate fast code. (more…)
Read more »
I propose to introduce Python classes to implement the Game Loop pattern. Using these tools, I show how to refactor the code in the previous post to get a more robust and readable program. This post is part of the … Continue reading →... (more…)
Read more »