Rust 1.49.0

Empowering everyone to build reliable and efficient software. Read more

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The Pain of Linear Types in Rust

For whatever reason “linear” types in Rust came up at work today, at which point I made my usual assertion that they’d be a nightmare to implement, because they don’t compose well. I tried to explain it off the top of my head, but I figured it’s best for ... (more…)

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Problems with Async Rust

hair-pin context switches (a thread -> kernel -> the same thread) are able to avoid TLB flushing, and is one reason behind why pinning causes measured differences with tasks to fade most pthr... (more…)

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