Hotreloading allows one to change the behavior of a program while it is running. Unlike a plugin system it is strictly a dev tool.
Usually rust game devs limit their hotreloading to data files. This is pretty useful already! It lets one reload graphic as... (more…)
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scriptable, curses-based, digital habit tracker. Contribute to NerdyPepper/dijo development by creating an account on GitHub. (more…)
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The run-time speed and memory usage of programs written in Rust should about the same as of programs written in C, but overall programming style of these languages is different enough that it's hard to generalize their speed. This is a summary of where th... (more…)
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Cross-platform game engine in Rust. . Contribute to not-fl3/macroquad development by creating an account on GitHub. (more…)
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C compiler toolchain in Rust. [WIP, early development stage] - onehr/crust... (more…)
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