Playing Codenames in Rust with word vectors

In a previous post I implemented the game of Codenames in Rust, allowing a human player to interact with the computer playing randomly. Now let’s implement a smarter computer agent, using word vectors. Word vectors (or word embeddings) are a way of conve… Read more

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Writing NES Emulator in Rust

The NES (Nintendo Entertainment System) was one of the most popular gaming platforms throughout the 80s and the 90s. The platform and the emergent ecosystem was and still is a huge cultural phenomenon. The device itself had relatively simple hardware (jud... (more…)

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