In real-time audio, deadlines are critical. Your code has on the order of several milliseconds to fill a buffer with samples to be shipped off to the DAC, milliseconds which it may be sharing with a number of other audio plugins. If your code takes too lo... (more…)
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I’ve recently read an article criticizing Rust, and, while it made a bunch of good points, I didn’t enjoy it — it was an easy t... (more…)
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Comparison of Rust async and Linux thread context switch time. - jimblandy/context-switch... (more…)
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Rust is not so easy to learn, but Microsoft engineers really like the programming language for coding for the cloud. (more…)
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