Addressing Rust optimization failures in LLVM

https://summerofcode.withgoogle.com/programs/2023/projects/a16FfPnb… Read more

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In-Place Construction for Rust

In this blog post, I am going to go over how in-place constructors could be added to Rust. Doing this will enable better ergonomics for embedded and kernel-space programs. There are two distinct problems that this feature will cater to: (more…)

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Boxes and Trees – Smart Pointers in Rust

Recently, I tried to implement a binary tree data structure in Rust.Each binary tree has a root value, a left, and a right subtree.I started from this Python implementation, which is quite straightforward.class Tree: def __init__(self, val, left=None, ri... (more…)

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