elminster
elminster
I don't do work for Beamdog anymore.
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First pic of Glint definitely has unusual fingers.
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Anyone is free to rehost this mod or my other mods on a site they feel is better. But as Frenzgyn wrote SHS is well known in the community.
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Just learned that this was released. Just popping by to say congratulations on all your hard work on this!
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Yea it can be especially brutal once you make it to the city. Especially on older hardware.
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Ahh ok good to know.
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I think there was a scottish woman who used to make videos on BG 1/2 and at one point I think reviewed the books. I can't remember her channel name but it looks like it may have been taken down. I know she hadn't posted in over a year.
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https://youtu.be/Sqd3pOdPupY Addendum video to the kit creation video
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Part 6: Making a custom kit https://youtu.be/8WnieiljK18
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Poor Riggilo.
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I've lost the passion to work on this anymore. If people in the community want to rehost it, take inspiration from this, pull things from it for their own mods, change things, delete things, add things, or make it their own then go for it. Same goes with the readme. Ive left the link in the description for people who are…
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Figured I'd provide an update. The audio for the kit making video is finished and edited. I'm hoping to have the "how to make a kit" video out in the next 2-3 weeks. Edit: I've decided to take a break from making it. It may be some time before it's released.
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Great question. Not sure the Friendly Arm Inn or Beregost should present an issue. But at least at the moment I wouldn't play this using it and not expect bugs to come up. Also, unrelated, I did release a small patch to address Eltan issue Thalamond brought up.
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Saving this on both my computer and this thread. Must maintain precious badges. :p Alright, well back to a soul crushing masters program. See you all in a month and a half :)
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But the videos I posted do explain at least what a 2DA file is (at least the latest one does). A clab file is just a 2DA file that determines when you get kit specific spells and abilities at different character levels with the kit. The abilities are just spell files. So you have passive abilities, in other words abilities…
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I don't have a kit video out. School has prevented me from finishing it (although the script for the video is done). Unfortunately, it's a technically complicated video because kits have a lot of different moving parts that need to be explained (2DA files, spell files, etc). They are one of those things that are not…
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I wouldn't make a version of it that didn't involve paladins. Them falling when killing an innocent person is sort of a key aspect of 2nd edition (and the way that component works it would just let paladins kill certain innocent people with no downsides). Unfortunately, I don't have the time to fix the bug with it at the…
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Alright well clearly I didn't fix the rest of the issues this weekend. Unfortunately, I'm in my (hopefully) final semester of a masters program. (Also I definitely spent some time this weekend playing a bit of AoE4 instead) We'll see how things go but I will get them fixed when I can.
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Meh. There are things I like about it. Like each time you advance in age I think they change the languages. So if you play Dark Age you hear old English. Then I think that becomes middle English in later ages. I like the idea of building a specific building that grants a bonus when you level up. AoE3 had this as well for…
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For anyone who is looking to play a single player game, you can go to multiplayer -> custom . This won't let you save (since it is still a multiplayer game even if you do just have AI) but it's better than nothing.
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The stress test is about 15gb in size
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Hopefully. You can really tell how the ending of KOTOR 2 was rushed (even with the cut content added back by mods). It would be nice to see it getting the polish and proper ending areas that it deserves.
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AoE4 stress test/beta this weekend https://www.ageofempires.com/news/ageiv-tech-stress-test/
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Alright well I've fixed a few of the issues you outlined. Hopefully I'll find the time this weekend to get the rest fixed (and then I'll release the update fixing them all).
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What's your "helpEltan" Global variable at value wise? C:GetGlobal("HelpEltan","GLOBAL") Basically that Alatos dialog shouldn't trigger (at least to bring you to Candlekeep) if its more than 0. It's only changed to 1 or greater if you help Eltan with the iron throne in Chapter 5.
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Yea it does. That said, being approached to work with Alatos in chapter 7 is not intended if you haven't helped him previously. I'll switch things over from using Niklos and use another character. That should give me more flexibility to prevent that. Transporting you to Candlekeep and giving you a book is also clearly not…
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Yea it does make him appear outside the building at night and go into the sewer (it doesn't lead to anything quest related its just there to add consistency within the game and provides easier opportunity to kill Eltan). I'll check all those bugs out tomorrow. Thanks for the heads up!
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It looks like 1.21 and 1.22 didn't get released correctly. It should be closer to like an 84 mb download (like with version 1.15). I'll work away at it and see what's up. It seems like a bunch of stuff got deleted and I'm not sure why. Alright. Looks like this one should be good.…
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No worries. I've uploaded an exe with the latest release. (you can actually just rename any weidu exe file for it too). I've got it uploading a zip with an exe but my upload speed is garbage. So that may take awhile.
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The first page has the Github link (at the very top). You just find the latest release and download the zip file.