Tash
Tash
Reactions
Comments
-
No prob, glad I could help. A lot of people seem to be having issues with OpenAL. Most of these could be fixed by the developers if they enabled changing the OpenAL "device" through the baldur.ini. For example: 'Sound', 'device', 'Generic Software'. I think the game defaults to "Generic Hardware" which may cause problems…
-
Try this: 1. Uninstall Creative Labs OpenAL through add/remove programs and remove any OpenAL32.dll from your BGEE directories. 2. Download a different API implementation called OpenAL Soft here: http://kcat.strangesoft.net/openal.html#download 3. Grab the appropriate package from the link above, extract it to wherever you…
-
I've got a solution to all of these issues! I've never had luck with the default OpenAL implementation in games. That's because most of them use "Generic Hardware" variant by default, and this may -- and will -- cause issues with some soundcards. If you use "Generic Software," most of the issues are gone. Now, BGEE doesn't…