Dee
Dee
If you have any interest in UI modding, check out my
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Thanks for the added context. I’m not about to tell someone how to interpret their own experiences in the context of gaming. I will say that I’m not just speaking for my own observations here; you might not agree with them but there are plenty of people (especially people of color and from other marginalized groups) who do…
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I don’t have the time at the moment to explain why it’s different when the depicted people share qualities of a real-world marginalized community, but I also don’t know nearly enough about Warhammer to comment on that specific example. I generally think it’s problematic to tie morality to an entire race or lineage of…
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I might be misunderstanding your meaning. Vikernes is a noted white supremacist who makes games with white supremacist overtones. What is the purpose of bringing him up here?
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Literally your entire post in response to mine reads as “I don’t see the racism therefore it doesn’t exist and you’re ruining art for pointing it out.” If that’s not what you’re trying to say, you’ll need to clarify.
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This conversation is several layers of yikes. In the Forgotten Realms, the drow have the coloration they have as a direct result of their allegiance to Lolth. It’s magical, not biological. That doesn’t mean every drow is evil. But it also doesn’t mean that the decision to make the evil elf race have dark skin wasn’t a…
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There are a couple things I'd point out regarding bags of holding in BG1: 1. Inventory management (i.e. management of available slots) is part of how the game balances loot drops. If you can just put those forty stacks of arrows into a bag of holding, the Nashkel Mines (and every other long dungeon crawl) become a lot less…
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@CamDawg has my permission to use any/all tweak-like mods that I've posted on these forums, either as-is or modified. The enchanted missile launchers tweak is probably the "easiest" to add to the mix, since it just detects a launcher's enchantment level and adds the appropriate effect to the item.
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I have to say, I really like how the designs in this subforum have evolved since I last visited. Y'all are doing some great thinking over here. :)
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An addendum: You can tell stories about gender issues if that’s what you want to do. But you don’t have to make your story about gender issues if you want to promote representation. in fact, if writing about gender issues isn’t something you’re comfortable with, if you don’t know enough about it to do your best work, you…
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Just going to say this: Not every NPC has to fight. Not every joinable NPC has to be romanceable. Not every NPC has to be a badass. If you want to promote better gender diversity, but don’t have a clear idea for female or trans characters in the center of your story, do one of two things: - find characters in the periphery…
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What about “(DEATH)Monster”? Might be more work on the front end, but then you can display “Death “ or not depending on the creature’s status.
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Confirmed, yes. We looked at the code and it's just an average of the two scores. (That was a couple years ago when I was still working on them)
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I actually like the various origins in Dragon Age, because they give the rest of the game unique context and I appreciate that as an actor. I agree that it's disappointing how little effect it has on the rest of the game, though. It seems like they shot themselves in the foot by including four races with two genders, all…
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Chris Avellone was project lead. If this fix was included, it came with his approval. And he's one of those original developers.
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True, and there are also ambiguous choices meant to make you think more than trick you into being a good guy (or not). It's not bad design to include one "right" option, just as it's not automatically good design to include none (or several). In the context of the characters in your party, the paradigm seems to favor good…
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There's another side of it, too, which is that if the weapon is objectively better with high morale, that creates a "correct choice" paradigm with regard to your interactions with him. If they each have their advantages and disadvantages, then all choices are correct and you can play your character how you like. That's a…
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(I've had this same exact debate regarding the starting party in BG2; you'll just have to trust me on this when I say it might be a good idea on paper, but in terms of scope it has a dramatic impact on every other aspect of the game. You're basically writing an entirely new story.)
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It's also a case of that may have been the original desire, but it's not how the game was written. That kind of decision informs everything; once you make it, changing it becomes a matter of changing the entire story to accommodate it.
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It's not like BG, because in PST the main character is fixed. All you determine is TNO's stats, but the character is a fixed, canonical character--and that character happens to be male. That's ignoring the technical costs of implementing new character models and building entirely new cutscenes throughout the game when…
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@semiticgod TFW you want to give someone a "Promote" and then u realize ur not a moderator anymore. #retirement +1 to everything said above, and I'd also add: There's some real badge collectors on this site, and you can be sure that if there were a badge for getting jailed or getting certain numbers of warnings, those…
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To me, the only good thing to come out of it was that Mad found herself a job at BioWare, which was pretty much a dream come true for her.
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Cool story. My point still stands. I'm not just saying "they're people," I'm saying "they're people who were really good at their jobs." Feel free to disagree, but I'm telling you as someone who worked with all of them, who spent a good amount of time reviewing their work. They were strong contributors to the team.…
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I'm just going to say this: the folks who lost their jobs last summer were great people and talented developers. If no one else is going to stick up for them, I will: the "shuffle" had nothing to do with people's performance, and everything to do with budget. I say that on behalf of the other people who suddenly and…
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"Beamdog is castigated for the wrong things" should be @shawne's signature. ;)
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*SoD CE pre-order purchasers, right? Just checking.
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I definitely spent some time trying to figure out a good way to do it. I wasn't part of the team that came up with the solution, though. A magnet never occurred to me, though. That's clever.
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Magnet! That would have been a great way to solve that problem. #hindsight