Chack
Chack
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Actually all 3 of them in different plays. First as a monk, then a paladin and then a barbarian.
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An additional question regarding iPad. Will it be possibke to delete pregenerated characters from the in-game? Currently we have to reinstall the game to delete all our exported characters or jailbreak the iPad to access the character files through the computer and delete them manually, which is really annoying. If there…
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Are shields a viable option in IWD? Or is tws the way to go as in BG? If shields are ok, is s&s style any good? Or is it just a waste od pips as in BG? And finally, when is iwdee comming to ipad?
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Playithardcore.com has a lot of information regarding BG. Maybe this table solves yor question: http://playithardcore.com/pihwiki/index.php/Baldur%27s_Gate:_Progression_Charts
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And yes, you will be able to enter to the bandit camp travelling through Peldvale.
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The cavalier will eventually be able to explode the undead, but i don't think that any paladin should get along with her in a rp way (paladins are supposed to check for the aligment of possibles companions, never work with evil aligned and work with neutral aligned only if it is neccesary). Going with Jaheira can be…
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@Dazzu, the ee-version has corrected this, making tomemic animals more balanced. Now the strenghts of the animal improve as you level up. There is a table somewhere to show the evolution of the animals.
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IIRC, she only get's pips with her fighter levels. It's not the fastest class, it's the more warrior-like class, so fighter[ranger]/something get's fighter[range] pips; cleric/thief[mage] get's cleric pips; thief/mage gets thief pips.
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@dreamrider that is no bug. You are supposed to identify the dagger. You can use unidentified items and they would work the same way, but as long as you don't identify them (with knowledge or via spell) it will be treated as an ordinary item.
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My current playthrough is with a paladin. In BG1EE I went with: Khalid, Paladin, Jaheira Rasaad, Neera, Imoen Didn't dualclassed Imoen, one mage is enough. Rasadd used ranged weapons. Kivan or Coran instead of Rasaad would be better (if Coran, the you can dual-class Imoen). Khalid and Jaheira with shields and the paladin…
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A round is 6 seconds. A turn is 10 rounds, that is 60 seconds / 1 minute. One hour is 6 turns IIRC.
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The button is missing too (possibly a bug). I finally restarted from a previous save to enable the panel again. (Curious fact, i had it missing in the Red Wizards enclave)
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I have the same isue, does anyone know how to solve it? Thanks
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The different Fighter (figther, paladins and rangers) kits have different abilities that can be activated via the "star" button. These abilities are explained in the description of the class. In BG1, paladins and rangers are very similar to fighters, the real differences show up in BG2.
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The game runs on iPad reasonably good (iPad 4, ymmv). There are no game-breaking bugs, but the AoE spells get a little annoying (move the screen for the duration of the spell if you can). The next patch is supposed to correct this with the new renderer. I use the iPad as my sole multimedia device (don't use any computer…
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Has anyone been running this in the new iOS7? How was the experience? I still haven't downloaded the new OS, i will probably do it this weekend, but i wanted to know first if the iaps remained available (as there were problems reinstalling bgee and loosing the iap).
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I don't check the forum for a couple of days and this happens? Great news, patiently waiting for the patch and bg2ee :-)
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I have been playing as a DD in my last game and i have come to love it. It has a ton of hp, with 20 con (19 + book) and using the +1 con buckler it regenerates at a good rate. Can use axes and hammers way better than a barb. With 4 pips in hammers and a good strength (not yet 19) it does almost as much damage (better…
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Cool, then i guess i wil make the 2-2-2 approach, starting with hammers and dual wielding and then getting to axes. As a fighter, i don't think the THAC0 will be any problem during the game.
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I agree, whether or not you find crom worth it is a matter of personal taste (i see pros and cons for both sides). In my particular case, it's for the concept of the dwarven defender, an expert in axes and warhammers, so i think that it makes sense to build it.
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Thanks for all the replies. I guess it is a solid char. I was planning on using both, aou and cf, i guess i will have to try changing tjem from main to off hand, but that is still in the not so near future. Are there any real interesting axes in bgee? I was thinking in starting with the 2 pips in warhammer and dual…