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Programming stuff with Flyingmana

stuff I just wanted to put on the web fast.

OpenMage 2023 – a personal recap

December 3, 2023December 5, 2023 Leave a comment

Another Year is close to ending, OpenMage is still here, and also Iam still here and supporting the OpenMage Project and its Community.Now looking at my last Recap from 2018, or the last personal Post from 2019 about the Plan for the time after Magento 1 eol its obvious that I had put less time… Continue reading OpenMage 2023 – a personal recap

OpenMage

create php-src code coverage

November 29, 2021 Leave a comment

Finding a up2date code coverage report for php is not so easy currently.There is http://gcov.php.net/ but its not even listing one for php8, and the last one which is actually listed as working is php7.1There is also http://qa.php.net/ but that somehow did not help me much. Not having experience with C, and where to start… Continue reading create php-src code coverage

php-src

Prepare to work on the PHP source

May 5, 2021 Leave a comment

I work with Windows, but will do this completely in WSL2, so a ubuntu environment. When Follwing the Readme my first issue was regarding libxml2 I installed the package with `sudo apt-get install libxml2-dev` but somehow this did not solve the issue.PHP uses pkg-config, which reads files with a .pc extension which should be in… Continue reading Prepare to work on the PHP source

php-src

Trigger an akeneo import from CLI

September 8, 2020September 7, 2020 Leave a comment

When debugging Problems with an Importer in Akeneo, especially if its involving files which are several 100 megabytes big, it can become tiresome to reupload the file on each try via the Dashboard. The documentation suggests: but at least in my case this lead to an error😱: which is still happening inside the special import… Continue reading Trigger an akeneo import from CLI

akeneo

Clickable Tilemap

July 12, 2020 Leave a comment

Written for Unity 2018.4.12 as mentioned in my Previous Post (Flyingmana Learns Unity) I experienced some Issues while working with Unitys Tilemap, one of them was to make the tiles on it actually clickable, as most tutorials were written for an older Unity Version.For this reason I will add the Unity Version I used at… Continue reading Clickable Tilemap

FlyingmanaLearnsUnityGameDevelopmentUnity

Parsing a Json File

July 5, 2020 Leave a comment

Coming from PHP this sounds like a simple everyday task, but in C# this is a bit more complex. Partially because of the strict typing, but I guess mostly because json parsing is not a build in functionality and requires extra libraries. (or I just failed to find the build in functions) For now I… Continue reading Parsing a Json File

FlyingmanaLearnsUnity

Wait for jQuery to be defined

May 26, 2020May 25, 2020 Leave a comment

because using jQuery when not yet defined hurts.And I always forget about ways to make sure it exists and is usable. inspired by https://stackoverflow.com/a/6209575/716029

JavaScriptjQuery

Move WSL2 Instance to different Drive

May 18, 2020 Leave a comment

As Docker now uses WSL2 if allowed to, I also did need to align my setup here to have all the Docker things not on my main drive C:/ What we do for this is using the WSL CLI tool to export the current VM into a tar file, unregister the Distro, and then importing… Continue reading Move WSL2 Instance to different Drive

DockerWSL

creating a customized thumbnail Gallery for Fotorama.js

April 18, 2020 Leave a comment

Fotorama is “A simple yet powerful responsive jQuery image gallery” which is for example used by Magento as default for displaying the product image gallery. It comes with a lot of customization options and features. But also limits itself in some areas. In my case I did need the thumbnails to be in a grid… Continue reading creating a customized thumbnail Gallery for Fotorama.js

fotorama.jsmagento

Flyingmana learns Unity

January 6, 2020January 6, 2020 1 Comment

So a while ago I started to learn working with Unity (the Game Engine), to create a Game I planned to do for a longer Time. The Game is loosely based on a Massive Multiplayer Browser Game i played many years ago, and which was discontinued at one point. Loosely, because it will be neither… Continue reading Flyingmana learns Unity

FlyingmanaLearnsUnityGameDevelopmentUnity

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akeneo Docker Eclipse CHE FlyingmanaLearnsUnity fotorama.js GameDevelopment JavaScript jQuery magento Magento1 OpenMage php-src Unity WSL

Recent Posts

  • OpenMage 2023 – a personal recap
  • create php-src code coverage
  • Prepare to work on the PHP source
  • Trigger an akeneo import from CLI
  • Clickable Tilemap

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