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Commander Shepard
08 October 2030 @ 04:00 am
trace

mudkipping
AIM: Amxire
PLURK: tracetopia
IC E-MAIL:jane.shepard@kernos.com
 
 
 
 
Commander Shepard
06 October 2030 @ 04:27 am
brian.green@kernos.net (4) HERD U LEK BOOZ D13 52:23PM
stephen.hart@kernos.net (10) You still alive? D13 71:43PM
brian.green@kernos.net (10) WTF FOREST!? D14 5:52PM
brian.green@kernos.net (5) Quit worrying. D14 24:35PM
brian.green@kernos.net (5) whre arw you. D15 6:12AM
stephen.hart@kernos.net (4) Status? D16 3:01AM


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Commander Shepard
07 October 2011 @ 07:42 pm
One of the most interesting aspects of the Mass Effect series is your ability to make choices that affect the way the story plays out. Someone you choose to let live in the first game might come stab you in the back in the third, or if you'd killed them, it's possible that one of their allies might do the stabbing for them.

However, this makes for an interesting app-writing experience. So I figured I'd make it easier and explain here which path this Shepard's story took, so there's at least a somewhat coherent history section for her somewhere.


timeline + other character specificsCollapse )