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Season 23: Blood x Rust dropped December 2!
Fallout is a series of post-apocalyptic role-playing video games created by Interplay Entertainment, currently owned by Bethesda Softworks. The franchise's timeline stretches from pre-War years, to the "future of the fifties," to the decades following the destruction of the earth by nuclear war.[Dev 1] With the goal of exploring ideas revolving around a futuristic, post-nuclear world, the game setting exists on an alternate timeline.[Dev 2] This timeline was home to a world where technology progressed quickly while maintaining the cultural norms of the mid-century.[1][Pub 1][Pub 2][Pub 3]
A worldwide shortage of resources[2] such as petroleum and uranium[3] led to a series of conflicts between the United States, Canada, China, and European powers that were known as the Resource Wars. These conflicts culminated in the breakdown of the United Nations[4] and deployment of nuclear missiles at and by the United States, a global nuclear event known as the Great War.Roadmap
-Roger Warwick
| Date | Event |
|---|---|
| Jan | The issue of Backwoodsman titled Get Off My Lawn is released. |
| 2267 Jan 1 | The Railroad successfully moves it's first Synth out of the Commonwealth. |
| 2078 Jan 1 | The General Atomics Galleria automatic re-opening is scheduled to occur. |
| 2077 Jan 11 | Anchorage, Alaska is liberated from the Chinese. |
| 2078 Jan 15 | Glowing green snow falls in Zion Canyon. |
| 2076 Jan 24 | James Oberlin arrives at ATLAS Observatory to replace the previous military liaison in weather control experiments. |
| 2078 Jan 26 | Jason is elected as first mayor of Little Lamplight. |
| 2095 Jan 28 | The Brotherhood of Steel launch Operation Touchdown to wipe out the Scorchbeast threat. |
| 2077 Jan 28 | Following the end of the Anchorage conflict, DEFCON is lowered to 3. |
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- ↑ "The World awaited Armageddon; instead, something miraculous happened. We began to use atomic energy not as a weapon, but as a nearly limitless source of power.
People enjoyed luxuries once thought the realm of science fiction. Domestic robots, fusion-powered cars, portable computers."
(Fallout 4 Intro) - ↑ "But then, in the 21st century, people awoke from the American dream.
Years of consumption lead to shortages of every major resource. The entire world unraveled. Peace became a distant memory. "
(Fallout 4 Intro) - ↑
"In the 21st century, war was still waged over the resources that could be acquired. Only this time, the spoils of war were also its weapons: Petroleum and Uranium."
(Fallout Intro) - ↑ Capitol Post Terminal Entries, "United Nations Disbanded!"
- ↑ Lone Wanderer: "What's this place made of?"
Manya Vargas: "Long ago, before the war, there used to be machines they were like buses, but they flew through the sky, taking people anywhere they wanted to go. You didn't have to walk, you just went to the air station, bought a ticket, and took to the skies. Anywhere in the world, you just up and flew there. When the war happened, the machines started dropping from the sky. Everyone around here thinks that the bomb made the crater, but it didn't. The crater provided good cover from the dust storms and when my daddy and the rest of the town decided to build the walls, they used what they had."
(Manya Vargas' dialogue)
- ↑ Fallout 3 manual p. 2: "Fallout 3 presents a much grimmer reality. Imagine if, after World War II, the timeline had split. Our world forked into one branch, the Fallout universe the other. In that other branch, technology progressed at a much more impressive rate, while American society remained locked in the cultural norms of the 1950's. It was an idyllic “"world of tomorrow," filled with servant robots, beehive hairdos, and fusion-powered cars. And then in the year 2077, at the climax of a long-running war with China, it all went to hell in a globe-shattering nuclear war."
- ↑ Fallout 3 manual p. 2: "Nuclear war. The very words conjure images of mushroom clouds, gas masks, and bewildered children ducking and covering under their school desks. But it's the aftermath of such a conflict that truly captures our imaginations, in large part because there’s no real-world equivalent we can relate to. Mankind may have witnessed the horror of the atomic bomb, but thankfully we’ve somehow succeeded in not blowing up the entire planet. At least, not yet."
- ↑ Fallout: Brotherhood of Steel Manual p. 2: "In a future not far removed from our own, a world filled with marvel and wonder is shaken to its very foundations by the greed and destruction of mankind."
- ↑ Leonard Boyarsky: "As Art Director, I was responsible for the look and mood of the game (as far as visuals were concerned). I came up with the idea of the “future of the fifties” setting, and had to convince everyone that that was the way to go. I also came up with the idea/design for the “Vault Boy” and the “cards” (as I called them) showing him doing all the different things in humorous ways. By the way, he’s not the Pip Boy, the Pip Boy is the little guy on your Pip Boy interface. The Vault Boy was supposed to evoke the feel of Monopoly cards, and the Pip Boy was based on the Bob’s Big Boy mascot."
(Leonard Boyarsky; Fallout Developers Profile) - ↑ Tim Cain: "My idea is to explore more of the world and more of the ethics of a post-nuclear world, not to make a better plasma gun."
(Chat with Tim Cain; March 9th, 2002)

