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New posts in vulkan
Should the amount of resource allocations be "per swap chain image"?
Apr 08, 2026
vulkan
vkCreateSwapchainKHR Error
Apr 08, 2026
c++
windows
vulkan
VK_ERROR_INCOMPATIBLE_DRIVER when setting apiVersion to VK_VERSION_1_0
Apr 04, 2026
c++
vulkan
How is the size of a surface determined in Vulkan?
Mar 27, 2026
windows
graphics
gpu
vulkan
Binding Images without using them all in Vulkan
Mar 23, 2026
binding
vulkan
bloom
validation-layers
Non uniform texture access in vulkan glsl
Mar 22, 2026
c++
graphics
shader
vulkan
compute-shader
vkCreateGraphicsPipelines segfault's in shared library but not in static library
Mar 21, 2026
c
vulkan
Problem with API returning invalid pointer
Mar 20, 2026
swift
pointers
vulkan
Errors printed to stdout with validation layers, but no callback
Mar 18, 2026
vulkan
Is it allowed to record CommandBuffers on multiple threads which were allocated from the same pool?
Mar 19, 2026
vulkan
Vulkan: attachment synchronisation with implicit layout transitions
Mar 15, 2026
layout
vulkan
barrier
Can `vkCommandPool` be allocated from the main thread and the moved to other threads?
Mar 14, 2026
multithreading
vulkan
Getting VK_ERROR_LAYER_NOT_PRESENT with MoltenVk/Vulkan on Mac
Mar 12, 2026
c++
macos
clang++
vulkan
Why is Vulkan insisting this image must be FLOAT components when sampling?
Mar 07, 2026
vulkan
What is the difference between sampler2Drect and sampler2d?
Mar 07, 2026
glsl
vulkan
Vulkan swapchain format UNORM vs SRGB?
Mar 05, 2026
vulkan
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