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New posts in ienumerator
How to return IEnumerable<T> collection if there is one yield
Apr 14, 2026
c#
.net
ienumerable
ienumerator
Difference between using IEnumerator and using an array as an property
Apr 10, 2026
c#
arrays
.net
implementation
ienumerator
C#: using Take() inside foreach is statement is alright to use?
Apr 08, 2026
c#
linq
foreach
ienumerable
ienumerator
Problems with implementing generic IEnumerator and IComparable
Mar 11, 2026
c#
generics
interface
icomparable
ienumerator
Detecting modifications with an IEnumerable
Feb 14, 2026
c#
ienumerable
ienumerator
Reusing an IEnumerable<T> results in false result, e.g. on .Any()
Feb 13, 2026
.net
ienumerable
ienumerator
deferred-execution
IEnumerator<T> / IEnumerable<T> with position stored only temporarily?
Jan 29, 2026
c#
foreach
iterator
ienumerable
ienumerator
Is this abusing the IEnumerator construct?
Jan 25, 2026
c#
.net
yield
state-machine
ienumerator
Why does an IEnumerator have to have at least one yield statement, even if it's unreachable?
Jan 02, 2026
c#
yield
ienumerator
Understanding IEnumerable - IEnumerator logic
Dec 22, 2025
c#
ienumerable
ienumerator
Implementing an immutable enumerator
Dec 10, 2025
c#
ienumerable
immutability
ienumerator
Can we use GetEnumerator() without using IEnumerable interface?
Nov 28, 2025
c#
ienumerator
Access Enumerator within a foreach loop?
Nov 18, 2025
c#
foreach
ienumerator
Initiating a Coroutine in a public static void in Unity?
Nov 03, 2025
c#
unity-game-engine
c#-4.0
coroutine
ienumerator
Why does List<T> declare GetEnumerator() and IEnumerable<T>.GetEnumerator()?
Oct 26, 2025
c#
interface
ienumerable
ienumerator
explicit-interface
Java equivalent to IEnumerator from C#?
Oct 26, 2025
c#
java
iterator
equivalent
ienumerator
Using coroutines to fade in/out TextMeshPro Text Element
Oct 23, 2025
c#
unity-game-engine
coroutine
ienumerator
C# Generic IEnumerable
Oct 23, 2025
c#
ienumerable
ienumerator
Enumerator as an argument
Feb 22, 2023
c#
.net
ienumerator
enumerator
In Unity, when should I use coroutines versus subtracting Time.deltaTime in Update()?
Feb 05, 2023
c#
unity3d
time
coroutine
ienumerator
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