Last updated on December 18, 2025

Storm-Kiln Artist | Illustration by Manuel Castañón
Dwarves appear in all kinds of folklore and pop culture, although not always with the best representation. We’re sticking to the world of fantasy, specifically Magic, and with a smattering of Tolkien.
Dwarves in Magic have come a long way since Alpha, and it’s safe to say that some, er… stand above the rest? Yeah, I’m shaking my head too.
Grab your pickaxe and your best jeweler’s loupe, we’re going cave-diving with dwarves!
What Are Dwarves in MTG?

Plundering Barbarian | Illustration by Andrew Mar
Dwarf is a creature type that's mainly been printed in red, with white as the secondary color. Alpha’s Dwarven Warriors was the first card printed with the creature type.
Pardon the pun, but dwarves have often been short-changed in the Magic meta. They were initially envisioned as small red creatures, which sounds like goblins. More goblins were printed over time while dwarves weren’t so much.
Dwarves printed since Magic has leaned into Treasure tokens have often been themed around them, while Kaladesh and Kaldheim have allowed them to branch into being artificers and vehicle pilots. It makes sense: Dwarves across fantasy settings like Lord of the Rings or the Dwemer of The Elders Scrolls show lots of ingenuity.
#40. Reveka, Wizard Savant
I’m including Reveka, Wizard Savant more for posterity. You don’t see many dwarves in mono-blue these days. It’s definitely of its time: The fact that it takes extra time to untap just slows this down to a crawl.
Two-damage pinging is nice, but frankly this design should have been saved for a snapping turtle or something. Keep the 0 power, bump the toughness a notch or three, and boom! Turtle power.
#39. Bag End Porter + Mirrormere Guardian
I want to shout out Bag End Porter and Mirrormere Guardian for being green dwarves, something that hadn't happened much until Lord of the Rings.
#38. Aethershield Artificer
Whatever kind of artifact creatures you’re running, you can use Aethershield Artificer to protect and buff one every time you have a combat step. White isn’t a bad color for vehicles, after all.
#37. Erebor Flamesmith
I think that Erebor Flamesmith has all kinds of potential.
Mono-red decks would love to supplement their burn spells with a cast trigger like this, while spellslinging Izzet () decks could also use a 2-drop like this. It’ll fit it with red dwarf decks, and I can also see it paired with Ob Nixilis, Captive Kingpin.
#36. Glóin, Dwarf Emissary
Glóin, Dwarf Emissary pumps out Treasure for you when you cast artifacts, legends, and sagas. A casting trigger means that those permanents don’t have to hit the board, so you still get tokens if your spells are countered.
You get to tap this dwarf to goad a creature on top of that, which is a steady package of value.
#35. Rankle and Torbran
I’ve been really trying not to make any short jokes, but the pairing of a dwarf and a faerie is making it really hard. Rankle and Torbran has a modal combat damage trigger, although I wish it included planeswalkers in addition to the battles and players.
A little hug, a little slug, or a Torbran, Thane of Red Fell kind of additional damage.
#34. Gimli, Counter of Kills
Gimli, Counter of Kills is another dwarf worth considering for Ob Nixilis, Captive Kingpin. As a source of exactly 1 damage that pays you off for your opponents’ creature deaths, there’s all kinds of potential.
You get to take advantage of opponents who run sacrifice decks, which is always fun. I could totally see this either in a Naya () or Jund () deck that uses tokens to chump block or to sacrifice.
Part of me wonders if it was ever considered to give this Gimli the partner with mechanic, making Legolas, Counter of Kills its partner. Other partners were released in Tales of Middle-earth, but it was usually the hobbits that were paired off. Besides, Legolas and Gimli are competing rather than collaborating in that scene, so it almost makes more sense to have them face off against each other.
#33. Solemn Recruit
Solemn Recruit’s end step trigger makes it fairly versatile. You can trigger it with creature deaths, like tokens. You can use proliferation and other counter synergies.
And you can trigger Solemn Recruit if you’ve flickered a permanent, too.
#32. Restoration Specialist
Restoration Specialist offers you enchantment and artifact recursion on the same activated ability. That covers lots of targets, and you can also get most historic spells with this ability (discounting non-enchantment and non-artifact legends).
#31. Aerial Responder
A 3-drop with three keyword abilities is a solid piece of value. Aerial Responder is probably most at home if you’ve got a strategy that relies on counting keywords, like Odric, Lunarch Marshal or Kathril, Aspect Warper.
#30. Hammers of Moradin
Hammers of Moradin has myriad and another attack trigger that make it a good candidate to run with a lot of buffing and protective equipment. Not bad to double with Isshin, Two Heavens as One either.
#29. Seven Dwarves
Heigh-ho!
Seven Dwarves is fun for how it lets you bend deckbuilding rules of formats like Commander. It’s perfect to run in dwarf typal decks, like if you need them to skip the commander tax on The Lady of Otaria.
#28. Axgard Cavalry
Axgard Cavalry gains points in my books for being a cheap haste enabler. It’s not restricted to dwarves or any creature type, which is appreciated.
#27. Electrostatic Infantry
A trampler that grows when you’re spellslinging? Electrostatic Infantry is right at home in a shell that’s got lots of instants and sorceries to give it +1/+1 counters.
#26. Barrowin of Clan Undurr
Barrowin of Clan Undurr offers you creatures from your graveyard as a reward for completing dungeons. It’s at home in a deck that fits that same theme, like if you’re piloting Sefris of the Hidden Ways.
#25. Krile Baldesion
The prowess trigger to gravedigger a card is a rare effect for Azorius cards. I see Krile Baldesion going in two different directions. One is with evasion for an aggressive 2-drop, or two, keep this trigger available for the long game. If any colors can make it work, blue and white can, so I think this is an interesting option.
#24. Shantotto, Tactician Magician
Show me you have expend without spelling out expend. Shantotto, Tactician Magician gets a great version of the racoon mechanic and turns spells with mana value 4+ into automatic cantrips. The power boost is a cherry on top.
#23. Giott, King of the Dwarves
Giott, King of the Dwarves triggers a rummage sale with itself, dwarves and equipment to give you decent card selection. It gets even better if you make use of the graveyard.
#22. Gimli, Mournful Avenger
Gimli, Mournful Avenger really lives up to its name. All its abilities play into death. Situational indestructability. Growing when your creatures die. Fighting an opponent as an outlet for all that pain.
This has got all kinds of aggressive potential, but I could also see it in a Jund sacrifice deck.
#21. Duergar Hedge-Mage
It’s like the antithesis of a Restoration Specialist. Duergar Hedge-Mage has the potential to get rid of two permanent types for you with its ETB. Dual and tri-lands with basic land types are important to speeding this card up in your deck.
#20. Stoic Farmer
The early dwarf gets the worm, or something like that.
Stoic Farmer is built for the early game. Its foretell make it easier to bring out if you’re low on mana, and it’ll send the Plains it pulls to a different zone depending on who’s ahead.
#19. Depala, Pilot Exemplar
Dwarf buffs? Check. Vehicle tune-ups? Check. Depala, Pilot Exemplar also has a tapping trigger that lets you pay to dig for dwarves and vehicles.
I feel like I can hear exactly which voice actor Depala sounds like. Slightly nasally and pinched, and always shouting because she’s used to the roar of engines in her ear.
#18. Gimli of the Glittering Caves
This Gimli is the one from the Riders of Rohan LTR Commander deck. Gimli of the Glittering Caves is a mono-red double striker, and it’s got great legends matter and Treasure synergies. I can see it doing good work in the 99 elsewhere (Cadric, Soul Kindler?), but it shouldn’t be a slouch as the face of its own deck.
Mono-red has some cheap legendary creatures, like the free Rograkh, Son of Rohgahh and the Treasure-making Ragavan, Nimble Pilferer. What about Kediss, Emberclaw Familiar?
You can also stuff the deck with legendary dwarfs like Magda, Brazen Outlaw and Torbran, Thane of Red Fell along with other good red legends.
#17. Hofri Ghostforge
I like a Magic creature that doesn’t follow the “rules” of its “type,” one that follows its own path. For Hofri Ghostforge, that’s by making your creatures almost as infinite as a Golgari () graveyard deck would. If you make them all spirits, then they’ll always benefit from Hofri’s first anthem ability.
Either way, Boros () doesn’t usually do the “comically unkillable” thing.

Austin Powers
#16. Koll, the Forgemaster
Koll, the Forgemaster takes care of your equipped and enchanted nontokens by letting you return them to your hand when they die. It doesn’t leave your tokens out the cold either, proving that anyone can wear the helm.
#15. Vihaan, Goldwaker
Vihaan, Goldwaker gives Olivia, Opulent Outlaw a run for its money as far as the commander of the Most Wanted precon is concerned. Elsewhere, this is just a very neat outlaw/Treasure commander, probably a hybrid of both, since your Treasures become outlaws. Haste for your outlaws of choice is also a nice addition here. All in all, Vihaan is a really intriguing treasure commander
#14. Cadric, Soul Kindler
LotR may have brought along a dwarf that cares about legends and another that cares about historic permanents in general, but Cadric, Soul Kindler from Dominaria United Commander was a kind of precursor. It gives you hasty copies of your legends while getting around that pesky legend rule.
#13. Plundering Barbarian
Abilities that trigger when a creature enters the battlefield are great because they’re immediately impactful, so modal ETB triggers are that much better. Plundering Barbarian’s ability nukes an artifact or gives you Treasure, which has all kinds of utility and synergy.
#12. Papalymo Totolymo
Papalymo Totolymo is how you spell extort with prowess. I get that the activated ability is visible on the table, but it's a very good way to remove multiple big threats.
#11. Cayth, Famed Mechanist
Populate and proliferate are both very popular mechanics, and Cayth, Famed Mechanist gives you your choice of which you'd like to lean into more. It just so happens that fabricate also plays well with both these keyword actions; either populate the 1/1 Servo tokens, or proliferate the +1/+1 counters you put on creatures with fabricate.
#10. Digsite Engineer
Digsite Engineer rewards you for your growing collection of artifacts with its casting trigger. Its Constructs have power and toughness equal to your total artifacts, whether they’re tokens, equipment, creatures, whatever!
#9. Skullport Merchant
Skullport Merchant trades you cards for your creatures’ lives or for your Treasure tokens. It gets you ahead by giving you Treasure upon ETB. I can see this in Rakdos () sacrifice decks, or in a deck that cares about low-powered creatures like Shirei, Shizo's Caretaker.
#8. Magda, the Hoardmaster
It doesn't have the raw power of Magda, Brazen Outlaw, but Magda, the Hoardmaster is still pretty threatening on its own. It's still playing into the Treasure/dragon theme, but relies on committing crimes in order to produce Treasure tokens. An army of 4/4 hastey scorpion dragons is quite the reward for criminal activity.
#7. Tataru Taru
Tataru Taru is likely the cutest dwarf on this list. It is a great way to scrape up some extra treasures, and in the early rounds, those treasures are massive. Encourage the action with a little group hug card draw and you'll come out way ahead.
#6. Bruenor Battlehammer
Bruenor Battlehammer is a Forgotten Realms dwarf that can be your equipment-matters commander. It lets you cheat on the first equipment cost you pay per turn, which is great to keep your responses quick and flexible.
#5. Reyav, Master Smith
Double strike is a fantastic combat keyword ability to be throwing around your board. Reyav, Master Smith gives it to your creatures when they head off to battle if they’re equipped or enchanted.
Other legends like Bruenor Battlehammer and Ardenn, Intrepid Archaeologist that cheapen these kinds of spells or let you toss them around love this.
#4. Magda, Brazen Outlaw
Magda, Brazen Outlaw buffs your dwarves and gives you Treasure tokens when you tap them. You can then sacrifice some of those tokens to Magda to pull out big artifacts or dragons from your deck.
You don’t happen to know any big artifacts or dragons, do you? You can even go infinite with it if you pair Magda with a Clock of Omens and a Universal Automaton.
#3. Torbran, Thane of Red Fell
An instant classic for increasing damage in red, and one of Magic's best burn commanders. Whether you’re burning opponents, pinging them, or swinging at them with big or wide boards, you can probably make use of a Torbran, Thane of Red Fell.
#2. Sram, Senior Edificer
Sram, Senior Edificer gives you card advantage for your auras, equipment, and vehicles, whether you’re using a little bit of each or focusing on one of those permanent types.
#1. Storm-Kiln Artist
Storm-Kiln Artist pays you in Treasure tokens for your spellslinging ways. “Cast or copy” is a beautiful text pairing, and Storm-Kiln Artist’s power will just keep growing.
Is the point to Fling a big dwarf at your opponents? If so, you need to apologize to Gimli. I’d personally go for mass artifact animation, but there’s more than one way to kill an opponent.
Best Dwarf Payoffs and Synergies
Magda, Brazen Outlaw makes all your dwarves a little bit stronger and gives you Treasure when you tap them. Bearded Axe is an equipment that gets stronger the more dwarves you have on board, while Armed and Armored is an instant that lets you attach a bunch of equipment to your dwarf of choice.
Doors of Durin is fun for the flavor of elves and dwarves working together. It cheats out creatures when you declare attackers, and grants trample to your dwarves.
Dwarven Mine is a land that gives you a token if you’ve already got enough mountains in play. You can also get Dwarf token-producing sorceries in the form of Reckless Crew and Dwarven Reinforcements.
What’s your flavor: foretell, or vehicles and equipment? If you answered vehicles and equipment, Depala, Pilot Exemplar is the commander for you. It buffs your dwarf and vehicle creatures and gives you the ability to pull them from the top of your deck.
The Lady of Otaria can use your dwarves to pay for its cost (minus commander tax), and it encourages you to destroy or sacrifice your own lands.
A Homelands card?! I know, rather inefficient, but with red as good as it is in Magic and likely to be found across your Commander table, you can almost call Dwarven Pony a cheaper Rogue's Passage. Since you already meet the restriction, the Pony is a better Goblin Tunneler.
Wrap Up

Erebor Flamesmith | Illustration by L J Koh
I’m glad that dwarves have gotten better roles as Magic has grown. They deserve to be more than minion-level grunts, and we’ve seen plenty of them shine as stronger warriors and crafty artificers. This surely isn’t the last we’ve seen of these creatures, especially as Universes Beyond properties take us to more fantasy settings. Failing that, there’s lots of Magic planes with thriving dwarven populations.
What do you think of the list, and of dwarves across Magic? Is someone missing completely, or just plain misrepresented? Let me know in the comments, or over in Draftsim's official Discord.
Clean your kitchen and see you in the next one.
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4 Comments
I like your list, but I really think that Dwarven Bloodboiler deserves to be on the list.
Maybe we’ll give it a closer look next time we update this list!
Lady of Otaria’s alternate casting cost does not bypass commander tax
Thanks for pointing that out Hugh, I’ve fixed that statement.
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