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Computer Science > Logic in Computer Science

arXiv:1807.10210v3 (cs)
[Submitted on 26 Jul 2018 (v1), last revised 17 Sep 2019 (this version, v3)]

Title:A Parity Game Tale of Two Counters

Authors:Tom van Dijk (University of Twente)
View a PDF of the paper titled A Parity Game Tale of Two Counters, by Tom van Dijk (University of Twente)
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Abstract:Parity games are simple infinite games played on finite graphs with a winning condition that is expressive enough to capture nested least and greatest fixpoints. Through their tight relationship to the modal mu-calculus, they are used in practice for the model-checking and synthesis problems of the mu-calculus and related temporal logics like LTL and CTL. Solving parity games is a compelling complexity theoretic problem, as the problem lies in the intersection of UP and co-UP and is believed to admit a polynomial-time solution, motivating researchers to either find such a solution or to find superpolynomial lower bounds for existing algorithms to improve the understanding of parity games. We present a parameterized parity game called the Two Counters game, which provides an exponential lower bound for a wide range of attractor-based parity game solving algorithms. We are the first to provide an exponential lower bound to priority promotion with the delayed promotion policy, and the first to provide such a lower bound to tangle learning.
Comments: In Proceedings GandALF 2019, arXiv:1909.05979
Subjects: Logic in Computer Science (cs.LO); Computer Science and Game Theory (cs.GT)
Cite as: arXiv:1807.10210 [cs.LO]
  (or arXiv:1807.10210v3 [cs.LO] for this version)
  https://doi.org/10.48550/arXiv.1807.10210
arXiv-issued DOI via DataCite
Journal reference: EPTCS 305, 2019, pp. 107-122
Related DOI: https://doi.org/10.4204/EPTCS.305.8
DOI(s) linking to related resources

Submission history

From: EPTCS [view email] [via EPTCS proxy]
[v1] Thu, 26 Jul 2018 15:52:51 UTC (17 KB)
[v2] Thu, 2 Aug 2018 15:42:44 UTC (594 KB)
[v3] Tue, 17 Sep 2019 09:01:18 UTC (35 KB)
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