Inspiration
The original "Paper-Toss"-Game from 2009.
What it does
Throwing paper balls into real trashcans using your actual room layout.
How we built it
Unity, Meta All-in-One SDK
Challenges we ran into
- Unity / Android installation
- Automatic placement of trashcans using scene understanding
- Spawn-Grab-Toss in one continous movement
Accomplishments that we're proud of
- Simple and rewarding core game mechanic
- Good ironic relaxing vibe
What we learned
- Make it as simple as possible
What's next for Toss-it
We would like to add more features and gameplay variantions
- Local multiplayer
- Add force fields by placing fans
- Add more virtual objects
- Achievements
- Overall polish


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