Inspiration

I wanted to participate in a small game jam.

What it does

In this game you play as a guard that has to capture all the prisoners who broke out. Shoot at the prisoners to stun them and then touch them to capture them.

How we built it

I made it with ~24h of work in Unity. Sounds and Graphics are selfmade too.

Challenges we ran into

WebGL Build issues

Accomplishments that we're proud of

The feature, that the gun rotates around the player

What we learned

How much fun it is to make a game in a short amount of time

What's next for Break the Prisonbreak

Probably a fixed version and maybe a playstore release

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