Inspiration
I wanted to participate in a small game jam.
What it does
In this game you play as a guard that has to capture all the prisoners who broke out. Shoot at the prisoners to stun them and then touch them to capture them.
How we built it
I made it with ~24h of work in Unity. Sounds and Graphics are selfmade too.
Challenges we ran into
WebGL Build issues
Accomplishments that we're proud of
The feature, that the gun rotates around the player
What we learned
How much fun it is to make a game in a short amount of time
What's next for Break the Prisonbreak
Probably a fixed version and maybe a playstore release

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