Problem Bringing custom 3D models into headsets is a time-consuming and complex process for creators. Currently, there are two main ways to do it: For 3D modelers – They build models using tools like Blender, import them into Unity, and then export them to a headset. For non-3D modelers – They use tools like Polycam to scan objects with their phone, then go through Unity to bring the model into the headset. This tedious workflow slows down content creation for the metaverse, making it difficult for creators to quickly build immersive worlds.

Solution What if you could bring any real-world object into the metaverse—almost instantly? Our tool streamlines this process by allowing users to capture objects directly from their headset and instantly generate 3D models within their digital world. Unlike pre-existing 3D model libraries, our tool empowers creators to capture anything—whether it’s a personal item, a handmade creation, or a unique real-world object—without leaving the headset.

Why Does It Matters? The community in the metaverse is growing - not only does it need more 3d modelers to build the world, but also ways to support the community events happening in the world. Take DJ Manny Flyiso, a metaverse influencer and community builder who hosts music events in Meta Horizon Worlds, even selling tickets and running a digital shop to fund his events. With our tool, DJ Manny could create custom, limited-edition 3D assets for his supporters—like a signed collectible with a personalized message—enhancing engagement and unlocking new revenue streams.

Business Model Empowering artists with customizable, limited-edition digital collectibles has a proven business model. Take Bearbrick, a highly collectible designer toy line. Bearbrick collaborates with artists, fashion brands, and entertainment franchises to create exclusive, limited-run figurines that collectors eagerly seek out. Our tool gives metaverse influencers and creators like DJ Manny the same power: He can capture a personal object, generate a 3D model instantly, sign it, and write a sincere thank-you note to his supporters—all within the headset. These collectibles can be sold as exclusive digital assets, deepening fan engagement while creating new monetization opportunities. By streamlining 3D content creation, we’re enabling the next wave of metaverse artists, entrepreneurs, and community builders to enhance engagement and unlock new revenue streams.

What it does

How we built it

Challenges we ran into

Accomplishments that we're proud of

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What's next for ARtifact

Built With

  • and-michelangelo-repositories
  • canva
  • craftsman3d
  • diffusers
  • digitalocean
  • dinov2
  • flux
  • gltfast
  • huggingface
  • hunyuan3d-2
  • metaxrsdk
  • pixaby
  • stable-diffusion
  • unity
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