About Crashlands 2
Return to Woanope as Flux Dabes, intergalactic trucker and disgruntled corporate employee. After years away from the planet under a lucrative (if morally dubious) spokesperson contract for the Bureau of Shipping, you...
Return to Woanope as Flux Dabes, intergalactic trucker and disgruntled corporate employee. After years away from the planet under a lucrative (if morally dubious) spokesperson contract for the Bureau of Shipping, you return to visit some old pals and recover from corporate burnout. But before your vacation can even begin, a mysterious blast from the planet's surface sends you crashing into a new land, far from friends and alone in an alien wilderness. EXPLORE A DYNAMIC ALIEN WORLD Woanope is alive, thrumming with ecological interactions, curious creatures, friendly alien societies, and heaps of stories to uncover. Lure a Trunkle into an explosive meadow, fish up some Pho-rays by moonlight, or help those mischievous alien kids commune with a (probably) harmless multidimensional being. What could go wrong? FIGHT ON YOUR TERMS As you explore Woanope you'll discover and craft all manner of gadgets, elixirs, and weapons that deliver mix-and-match playstyles. Fight using stealth, traps, environmental hazards, and distance weapons. Or chug an Elixir of Juking, stun your opponent with a Space Wok, and jump right into the fray. Or just get... weird? Turn fish into bombs, or make a Pact with the Void to convert your pain into martial prowess. CONSTRUCT A HOME AWAY FROM HOME After a long day of exploring the wilderness, fighting Sluggabuns, and getting sneezed on by Trunkles, you'll need a place for you and your alien pals to relax. Build a cozy home-away-from-home where you can retreat from the outside world to craft, chat, fish, and farm -- or tame that orphaned Sluggababby you adopted -- in peace. Just don't forget to make space for your newfound friends... and potential roommates. BUILD FRIENDSHIPS Meet a colorful cast of characters in your journey across Woanope, each with their own unique skills and knowledge. Befriend them, help them with their goals, and discover new crafting recipes together through the power of friendship. RAISE ADORABLE PETS Find creature eggs out in the world, figure out how to hatch them, and raise them as little companions. You'll teach them the ways of the world and help them grow into formidable beasts. In return they'll keep you safe during your adventures. CHANGE THE WORLD Being zapped out of orbit was a pretty big clue that something is going awry on Woanope. But what!? Join the locals to figure out what's gone wrong, who's responsible, and how to make things right.
Version History Resolved a cloud save syncing issue. 100.1.615 Apr 10 Added Korean Language 100.1.600 12/29/2025 Bug fix: The "Haunting" quests for The Demon Speeb storyline have been fixed so they can't be accidentally skipped, resulting in a block. Full patch notes available at https://bscotch.net/games/crashlands-2/patchnotes 100.1.594 10/22/2025 Bug fix: recipes that drop from resources and creatures will now always drop to a location the player can reach. Update 1.3: The Overflow - Five new side bosses, complete with new storylines and new loot - A new 'Juiceforging' system to customize and upgrade your armor and weapons - Hunt down Strange Creature minibosses to get powerful new items and Juice Shards for Juiceforging - Two new playstyles: Beastmaster and Frostbiter, bringing dozens of new combat items - More gadgets and trinkets to round out the existing playstyles - A new secret pet. WHAT COULD IT BE? - New FANCY building kits - QOL updates and more! Full patch notes available at https://bscotch.net/games/crashlands-2/patchnotes 100.1.592 10/07/2025 Update 1.3: The Overflow - Five new side bosses, complete with new storylines and new loot - A new "Juiceforging" system to customize and upgrade your armor and weapons - Hunt down Strange Creature minibosses to get powerful new items and Juice Shards for Juiceforging - Two new playstyles: Beastmaster and Frostbiter, bringing dozens of new combat items - More gadgets and trinkets to round out the existing playstyles - A new secret pet. WHAT COULD IT BE? - New FANCY building kits - QOL updates and more! Full patch notes available at https://bscotch.net/games/crashlands-2/patchnotes 100.1.588 09/25/2025 Fixed minor bugs. Full patch notes at https://www.bscotch.net/games/crashlands-2/patchnotes 100.1.525 07/17/2025 Fixed minor bugs. Full patch notes at https://www.bscotch.net/games/crashlands-2/patchnotes 100.1.522 07/11/2025 Fixed minor bugs. Full patch notes at https://www.bscotch.net/games/crashlands-2/patchnotes 100.1.517 07/07/2025 Fixed an issue that caused the Trunkle pet's life lesson to visit the destroyed JAR to not be completable in Scramble. Swoggle's Blistering Burns mastery no longer causes you to make resources bleed. Increased the drop rate of the defective FL1T, and fixed an issue that could prevent it from dropping in Scramble mode. The door to Cheeki's pen in Mushopolis now unlocks when Cheeki leaves, allowing you to enter that space in case a recipe drops there. Virtual keyboard enter key press should now submit the text input instead of adding new lines. Scramble Seeds no longer allow new line characters. Full patch notes at https://www.bscotch.net/games/crashlands-2/patchnotes 100.1.515 06/30/2025 Swoggle's Blistering Burns mastery no longer causes you to make resources bleed. Increased the drop rate of the defective FL1T, and fixed an issue that could prevent it from dropping in Scramble mode. The door to Cheeki's pen in Mushopolis now unlocks when Cheeki leaves, allowing you to enter that space in case a recipe drops there. Virtual keyboard enter key press should now submit the text input instead of adding new lines. Scramble Seeds no longer allow new line characters. Full patch notes at https://www.bscotch.net/games/crashlands-2/patchnotes 100.1.513 06/27/2025 Minor hotfixes for Update 1.2 Full patch notes at https://www.bscotch.net/games/crashlands-2/patchnotes 100.1.502 06/25/2025 Update 1.2: The Hardcore Scramble + Go Roguelike, Godmode, or Creative with the new Mutators and Custom Modes + New creature in the Aquadunes, plus robotic pets + New docks, dockable garden plots, Bureau Buildings, and creature statues + Armor crafting skill-ups to increase your RNG power + Recipes auto-craft needed compounds, and better display craftability when tracked + Map expanded and game intro streamlined See the full patch notes at https://www.bscotch.net/games/crashlands-2/patchnotes 100.1.499 06/24/2025 Optimized the game to be more memory efficient. 100.1.476 06/10/2025 Patch 1.1: The Compendium OH HI THERE! It's been a few weeks since the launch of Crashlands 2, and it has been a REAL WHIRLWIND! Tons of players have gotten their hands on the game, and they've left us LOTS of feedback. We've read nearly every comment and review, everywhere people are talking about the game, and found a bunch of fair critiques (and some super mean ones :( some of y'all need a stress ball or pile of kittens or something). After all of this time working on Crashlands 2 we'd be silly not to take some additional time to address those, and so we are! ### Major Additions - The Compendium. Like in the original Crashlands, there is now a sort of in-game encyclopedia for all the stuff you find in the world. Plus game stats! - Praise RNGesus! Armor now rolls random stats when crafted, and you can salvage old armor pieces! - Pet redesign! Pets now constantly attack in combat, and have a 20-second cooldown "Special Ability." - Funner, quicker. You now unlock 3 kinds of weapons right away instead of just one, and there are a bunch of new trinkets and gadgets you can get VERY early on. - There's any place like Home. You can now set any teleporter as your "Home". - Legend Mode! Some people said that Challenge Mode was too easy. Time to put your money where your mouth is. - Exploration Mode! It turns out that "Chill Mode" wasn't all that chill. Instead of making it chiller, we just added an Exploration Mode for people who want combat to be almost completely stress-free! - Boneless terrain. Tired of building around bones, ship debris, and other stuff in the way of the base of your dreams? Now you can BLAST that crap out of existence with your Space Wrench! - Underfoot Pets, GONE. Tired of your pets getting in the way while you're trying to pull up docks or place workstations? They'll now teleport out of the way. - Right Triggered. Some players REALLY didn't like how Right Trigger was set as the keybind for default interactions throughout the game. We swear it's better that way. But now you can decide for yourself: choose A or RT as your default action button! Check out the full patch notes at: https://www.bscotch.net/games/crashlands-2/patchnotes 100.1.437 05/12/2025 Patch 1.1: The Compendium OH HI THERE! It's been a few weeks since the launch of Crashlands 2, and it has been a REAL WHIRLWIND! Tons of players have gotten their hands on the game, and they've left us LOTS of feedback. We've read nearly every comment and review, everywhere people are talking about the game, and found a bunch of fair critiques (and some super mean ones :( some of y'all need a stress ball or pile of kittens or something). After all of this time working on Crashlands 2 we'd be silly not to take some additional time to address those, and so we are! ### Major Additions - The Compendium. Like in the original Crashlands, there is now a sort of in-game encyclopedia for all the stuff you find in the world. Plus game stats! - Praise RNGesus! Armor now rolls random stats when crafted, and you can salvage old armor pieces! - Pet redesign! Pets now constantly attack in combat, and have a 20-second cooldown "Special Ability." - Funner, quicker. You now unlock 3 kinds of weapons right away instead of just one, and there are a bunch of new trinkets and gadgets you can get VERY early on. - There's any place like Home. You can now set any teleporter as your "Home". - Legend Mode! Some people said that Challenge Mode was too easy. Time to put your money where your mouth is. - Exploration Mode! It turns out that "Chill Mode" wasn't all that chill. Instead of making it chiller, we just added an Exploration Mode for people who want combat to be almost completely stress-free! - Boneless terrain. Tired of building around bones, ship debris, and other stuff in the way of the base of your dreams? Now you can BLAST that crap out of existence with your Space Wrench! - Underfoot Pets, GONE. Tired of your pets getting in the way while you're trying to pull up docks or place workstations? They'll now teleport out of the way. - Right Triggered. Some players REALLY didn't like how Right Trigger was set as the keybind for default interactions throughout the game. We swear it's better that way. But now you can decide for yourself: choose A or RT as your default action button! Check out the full patch notes at: https://www.bscotch.net/games/crashlands-2/patchnotes 100.1.434 05/09/2025 Fixes: Added a device input clearing command to equipping and unequipping items as well as closing the in-game menu, as an experimental means of preventing the stuck touch inputs on mobile and the double-equipping issue on iOS. Check out the full patch notes at: https://www.bscotch.net/games/crashlands-2/patchnotes 100.1.407 04/28/2025 Fixes(Visuals): Fixed an issue that would cause some ability animations to get cut short and not properly play their full follow through. Check out the full patch notes at: https://www.bscotch.net/games/crashlands-2/patchnotes 100.1.402 04/25/2025 fix(Saves): Added a save recovery mechanism that looks through your Saves folder on boot-up for save files that the game is unaware of. Check out the full patch notes at: https://www.bscotch.net/games/crashlands-2/patchnotes 100.1.398 04/23/2025 Fixes: Added a workaround to resolve an issue where the game sometimes receives a continuous "ghost input" in the top left corner on some mobile devices during gameplay, causing Flux to constantly spam attack up and to the left. Check out the full patch notes at: https://www.bscotch.net/games/crashlands-2/patchnotes 100.1.395 04/22/2025 fix(Gameplay): Fixed a rare issue that could cause creatures or bosses to stop performing combat behaviors at the conclusion of casting an ability. Check out the full patch notes at: https://www.bscotch.net/games/crashlands-2/patchnotes 100.1.394 04/21/2025 Fix UI: Fixed an issue that was causing the low health indicator to be WAY too intense. Check out the full patch notes at: https://www.bscotch.net/games/crashlands-2/patchnotes 100.1.389 04/17/2025 1.0.9-rc.2 100.1.384 04/16/2025 1.0.7-rc.1 100.1.377 04/15/2025 1.0.5-rc.1 100.1.372 04/11/2025 1.0.3-rc.4 100.1.368 04/10/2025
Previous Versions
Here you can find the changelog of Crashlands 2 since it was posted on our website on 2026-01-30 09:00:11.
The latest version is 100.1.615 and it was updated on 2026-06-20 03:31:23. See below the changes in each version.
Crashlands 2 version 100.1.615
Updated At: 2026-06-20
Changes: Version History Resolved a cloud save syncing issue. 100.1.615 Apr 10 Added Korean Language 100.1.600 12/29/2025 Bug fix: The "Haunting" quests for The Demon Speeb storyline have been fixed so they can't be accidentally skipped, resulting in a block.
Full patch notes available at https://bscotch.net/games/crashlands-2/patchnotes 100.1.594 10/22/2025 Bug fix: recipes that drop from resources and creatures will now always drop to a location the player can reach.
Update 1.3: The Overflow
- Five new side bosses, complete with new storylines and new loot
- A new 'Juiceforging' system to customize and upgrade your armor and weapons
- Hunt down Strange Creature minibosses to get powerful new items and Juice Shards for Juiceforging
- Two new playstyles: Beastmaster and Frostbiter, bringing dozens of new combat items
- More gadgets and trinkets to round out the existing playstyles
- A new secret pet. WHAT COULD IT BE?
- New FANCY building kits
- QOL updates and more!
Full patch notes available at https://bscotch.net/games/crashlands-2/patchnotes 100.1.592 10/07/2025 Update 1.3: The Overflow
- Five new side bosses, complete with new storylines and new loot
- A new "Juiceforging" system to customize and upgrade your armor and weapons
- Hunt down Strange Creature minibosses to get powerful new items and Juice Shards for Juiceforging
- Two new playstyles: Beastmaster and Frostbiter, bringing dozens of new combat items
- More gadgets and trinkets to round out the existing playstyles
- A new secret pet. WHAT COULD IT BE?
- New FANCY building kits
- QOL updates and more!
Full patch notes available at https://bscotch.net/games/crashlands-2/patchnotes 100.1.588 09/25/2025 Fixed minor bugs.
Full patch notes at https://www.bscotch.net/games/crashlands-2/patchnotes 100.1.525 07/17/2025 Fixed minor bugs.
Full patch notes at https://www.bscotch.net/games/crashlands-2/patchnotes 100.1.522 07/11/2025 Fixed minor bugs.
Full patch notes at https://www.bscotch.net/games/crashlands-2/patchnotes 100.1.517 07/07/2025 Fixed an issue that caused the Trunkle pet's life lesson to visit the destroyed JAR to not be completable in Scramble.
Swoggle's Blistering Burns mastery no longer causes you to make resources bleed.
Increased the drop rate of the defective FL1T, and fixed an issue that could prevent it from dropping in Scramble mode.
The door to Cheeki's pen in Mushopolis now unlocks when Cheeki leaves, allowing you to enter that space in case a recipe drops there.
Virtual keyboard enter key press should now submit the text input instead of adding new lines.
Scramble Seeds no longer allow new line characters.
Full patch notes at https://www.bscotch.net/games/crashlands-2/patchnotes 100.1.515 06/30/2025 Swoggle's Blistering Burns mastery no longer causes you to make resources bleed.
Increased the drop rate of the defective FL1T, and fixed an issue that could prevent it from dropping in Scramble mode.
The door to Cheeki's pen in Mushopolis now unlocks when Cheeki leaves, allowing you to enter that space in case a recipe drops there.
Virtual keyboard enter key press should now submit the text input instead of adding new lines.
Scramble Seeds no longer allow new line characters.
Full patch notes at https://www.bscotch.net/games/crashlands-2/patchnotes 100.1.513 06/27/2025 Minor hotfixes for Update 1.2
Full patch notes at https://www.bscotch.net/games/crashlands-2/patchnotes 100.1.502 06/25/2025 Update 1.2: The Hardcore Scramble
+ Go Roguelike, Godmode, or Creative with the new Mutators and Custom Modes
+ New creature in the Aquadunes, plus robotic pets
+ New docks, dockable garden plots, Bureau Buildings, and creature statues
+ Armor crafting skill-ups to increase your RNG power
+ Recipes auto-craft needed compounds, and better display craftability when tracked
+ Map expanded and game intro streamlined
See the full patch notes at https://www.bscotch.net/games/crashlands-2/patchnotes 100.1.499 06/24/2025 Optimized the game to be more memory efficient. 100.1.476 06/10/2025 Patch 1.1: The Compendium
OH HI THERE! It's been a few weeks since the launch of Crashlands 2, and it has been a REAL WHIRLWIND! Tons of players have gotten their hands on the game, and they've left us LOTS of feedback. We've read nearly every comment and review, everywhere people are talking about the game, and found a bunch of fair critiques (and some super mean ones :( some of y'all need a stress ball or pile of kittens or something). After all of this time working on Crashlands 2 we'd be silly not to take some additional time to address those, and so we are!
### Major Additions
- The Compendium. Like in the original Crashlands, there is now a sort of in-game encyclopedia for all the stuff you find in the world. Plus game stats!
- Praise RNGesus! Armor now rolls random stats when crafted, and you can salvage old armor pieces!
- Pet redesign! Pets now constantly attack in combat, and have a 20-second cooldown "Special Ability."
- Funner, quicker. You now unlock 3 kinds of weapons right away instead of just one, and there are a bunch of new trinkets and gadgets you can get VERY early on.
- There's any place like Home. You can now set any teleporter as your "Home".
- Legend Mode! Some people said that Challenge Mode was too easy. Time to put your money where your mouth is.
- Exploration Mode! It turns out that "Chill Mode" wasn't all that chill. Instead of making it chiller, we just added an Exploration Mode for people who want combat to be almost completely stress-free!
- Boneless terrain. Tired of building around bones, ship debris, and other stuff in the way of the base of your dreams? Now you can BLAST that crap out of existence with your Space Wrench!
- Underfoot Pets, GONE. Tired of your pets getting in the way while you're trying to pull up docks or place workstations? They'll now teleport out of the way.
- Right Triggered. Some players REALLY didn't like how Right Trigger was set as the keybind for default interactions throughout the game. We swear it's better that way. But now you can decide for yourself: choose A or RT as your default action button!
Check out the full patch notes at: https://www.bscotch.net/games/crashlands-2/patchnotes 100.1.437 05/12/2025 Patch 1.1: The Compendium
OH HI THERE! It's been a few weeks since the launch of Crashlands 2, and it has been a REAL WHIRLWIND! Tons of players have gotten their hands on the game, and they've left us LOTS of feedback. We've read nearly every comment and review, everywhere people are talking about the game, and found a bunch of fair critiques (and some super mean ones :( some of y'all need a stress ball or pile of kittens or something). After all of this time working on Crashlands 2 we'd be silly not to take some additional time to address those, and so we are!
### Major Additions
- The Compendium. Like in the original Crashlands, there is now a sort of in-game encyclopedia for all the stuff you find in the world. Plus game stats!
- Praise RNGesus! Armor now rolls random stats when crafted, and you can salvage old armor pieces!
- Pet redesign! Pets now constantly attack in combat, and have a 20-second cooldown "Special Ability."
- Funner, quicker. You now unlock 3 kinds of weapons right away instead of just one, and there are a bunch of new trinkets and gadgets you can get VERY early on.
- There's any place like Home. You can now set any teleporter as your "Home".
- Legend Mode! Some people said that Challenge Mode was too easy. Time to put your money where your mouth is.
- Exploration Mode! It turns out that "Chill Mode" wasn't all that chill. Instead of making it chiller, we just added an Exploration Mode for people who want combat to be almost completely stress-free!
- Boneless terrain. Tired of building around bones, ship debris, and other stuff in the way of the base of your dreams? Now you can BLAST that crap out of existence with your Space Wrench!
- Underfoot Pets, GONE. Tired of your pets getting in the way while you're trying to pull up docks or place workstations? They'll now teleport out of the way.
- Right Triggered. Some players REALLY didn't like how Right Trigger was set as the keybind for default interactions throughout the game. We swear it's better that way. But now you can decide for yourself: choose A or RT as your default action button!
Check out the full patch notes at: https://www.bscotch.net/games/crashlands-2/patchnotes 100.1.434 05/09/2025 Fixes: Added a device input clearing command to equipping and unequipping items as well as closing the in-game menu, as an experimental means of preventing the stuck touch inputs on mobile and the double-equipping issue on iOS.
Check out the full patch notes at: https://www.bscotch.net/games/crashlands-2/patchnotes 100.1.407 04/28/2025 Fixes(Visuals): Fixed an issue that would cause some ability animations to get cut short and not properly play their full follow through.
Check out the full patch notes at: https://www.bscotch.net/games/crashlands-2/patchnotes 100.1.402 04/25/2025 fix(Saves): Added a save recovery mechanism that looks through your Saves folder on boot-up for save files that the game is unaware of.
Check out the full patch notes at: https://www.bscotch.net/games/crashlands-2/patchnotes 100.1.398 04/23/2025 Fixes: Added a workaround to resolve an issue where the game sometimes receives a continuous "ghost input" in the top left corner on some mobile devices during gameplay, causing Flux to constantly spam attack up and to the left.
Check out the full patch notes at: https://www.bscotch.net/games/crashlands-2/patchnotes 100.1.395 04/22/2025 fix(Gameplay): Fixed a rare issue that could cause creatures or bosses to stop performing combat behaviors at the conclusion of casting an ability.
Check out the full patch notes at: https://www.bscotch.net/games/crashlands-2/patchnotes 100.1.394 04/21/2025 Fix UI: Fixed an issue that was causing the low health indicator to be WAY too intense.
Check out the full patch notes at: https://www.bscotch.net/games/crashlands-2/patchnotes 100.1.389 04/17/2025 1.0.9-rc.2 100.1.384 04/16/2025 1.0.7-rc.1 100.1.377 04/15/2025 1.0.5-rc.1 100.1.372 04/11/2025 1.0.3-rc.4 100.1.368 04/10/2025
Crashlands 2 version 100.1.600
Updated At: 2025-12-29
Changes: Added Korean Language
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