by bialasky | Jan 13, 2026 | Blog, Blog, Blog Polish
We are pleased to announce that Copernicus Computing has completed the industrial research phase of the FrameLift AI project – a customized animation upscaling system using artificial intelligence and advanced ESRGAN models. This is a key milestone that confirms the...
by bialasky | Dec 3, 2025 | Blog, Blog, Blog Polish
We are proud to announce that our company has received the prestigious “Made in Toruń” mark, awarded to enterprises whose products and solutions stand out through quality, innovation, and their real contribution to the development of the local economy. For us, this...
by bialasky | Oct 28, 2025 | Blog, Blog, Blog Polish
Every new technology is both an opportunity and a threat. Those who adapt will make millions; those who don’t will go bankrupt. This age-old truth feels especially relevant to AI, because processes that once took decades now unfold over months. This is a time when you...
by bialasky | Sep 26, 2025 | Blog, Blog, Blog Polish
Key Information GPU rendering uses graphics processing units for parallel computations, significantly speeding up image and video creation compared to CPUs. Essential in 3D animation, film, and architecture, where rendering speed and quality boost productivity....
by bialasky | Apr 29, 2025 | Blog, Blog, Blog Polish
Cloth is one of the elements in 3D scenes that can immediately add realism or fantasy. Whether it’s a hero’s cape flowing dramatically or subtle wrinkles in a character’s sleeve, fabrics have a powerful visual language. From video games to product visualizations,...
by bialasky | Mar 12, 2025 | Blog, Blog, Blog Polish
For years, rendering was synonymous with patience. Hours, sometimes even days, spent waiting for frames to process were just part of the job. I remember when I was handling clients myself, the record for rendering a single frame was 26 hours—I’m not sure if it’s been...
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