Archive for the ‘renderer’ Tag

OPENGL2 renderer   15 comments

During most of last year I have been working on a 3D renderer for the Android port of Processing. This renderer, called A3D, is entirely based on OpenGL ES 1.1, and introduces some new features to the Processing API such as multi-texturing and 3D models. With A3D as the starting point, it was relatively straightforward to implement a new renderer for the PC/Mac version of Processing that would eventually replace the core OPENGL renderer.

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Posted February 9, 2011 by ac in Programming

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