A recent post in the Processing forum discussed the question of how to use GLGraphics to speed-up rendering of geometry created with the Toxiclibs libraries. Toxiclibs is an open-source collection of libraries for computational design, created by Karsten “toxi” Schmidt. It has been used to create really good work, check the community showreel for a compilation of projects made with it. So in this post I expand a little on this topic of integrating Toxiclibs and GLGraphics.
Archive for the ‘lights’ Tag
Integrating Toxiclibs and GLGraphics 2 comments
…and unavoidable bugfixes. Leave a comment
As it is usual thing after releasing a new version of some code, fixes come shortly after. In this case, in the release 0.9.3.1 of glgraphics.
Read the rest of this entry »