- CHARACTER INFORMATION NAME: Marina “Foxx” Andrews CODENAME: None as of yet, but she’ll still want to go by Foxx SERIES/SOURCE: Elite Beat Agents AGE: 17 GENDER: Female ROLE: Student
BACKGROUND: Marina was born into an upper middle class family just outside of St. Louis. Her parents never really had much time for her: she grew up schooled by private tutors and raised by a series of nannies, so constant companionship was not a factor in her early life.
When she was old enough, her parents sent her to an all-girls private boarding school that she would attend for the next four years. Homesickness hit hard, but when she realized the care packages she saw arriving for other girls never came for her, she quickly learned to hide and then ignore it. Additionally, this was her first large-scale social experience, and she wanted to make the most of it. Unfortunately, things did not go her way: a good number of the girls at the school were every negative rich prep school stereotype personified, and they made her life miserable. Her naturally silver hair and asocial tendencies set her apart from the crowd, and the group chose her as an immediate and constant victim. Of course, she had nobody to stand up for her; nobody wanted to be victimized along with the quiet girl, so Marina was on her own. Given that this was her first experience with girls her own age, Marina quickly learned to do what they did: judge immediately and harshly and give no quarter. To this end, she discovered very quickly that secrets and direct answers could be better obtained from diaries than conversation, and it didn’t take her long to perfecting the art of sneaking into rooms and nabbing the girls’ journals, reading them on the sly, and returning them as though nothing had happened. How that private information managed to filter through the school…well, she just couldn’t say.
The upside to this private school was that its computer lab and sole programming course introduced her to a new love: technology. Further experimentation revealed a natural aptitude, and Foxx turned most of her non-academic attention to dismantling and reassembling computers, figuring out how they worked and eventually building her own.
Her powers began to manifest when she was fourteen. She began to hear a constant music that changed continually but never faded. It took two days to suspect nobody else could hear it – nobody who could hear how awful jealousy and pain sounded would want to cause it, she was sure – and two weeks to realize that each individual tune was connected with a single person. It was these tunes woven together that created the Music she heard, or at least a part of it. The other facet of the music was an increasing hum that became louder when she was near or in contact with technology. It was a very different sort of Music, but it was Music nonetheless, and she started to get in tune with it whenever she worked with computers: it told her where to go and what to do. In addition to her ability to hear the Music, she had gained a form of technopathy. The former led to an interest in dance, drawing her to the school’s ballroom courses and eventually leading to a budding affinity for tango; the latter led to a furthered obsession with technology and code, eventually aiding self-taught computer building and hacking skills.
Three years passed since the onset of her mutation before she heard about the Xavier Institute and the fact that Tony Stark, one of her idols since before she had come to school, was teaching there. This began the long and rather sneaky process of getting her information to the school and convincing her parents, who were none too fond of the idea that their daughter was a mutant, to let her go. Stark’s departure led to a waning interest, despite the fact that she knew the Institute would likely be a better place for her than her current school; his subsequent return simply rekindled her desire to attend the Institute, and after finally managing to convince her parents to let her switch schools, she transferred to the Xavier Institute just in time for spring term to begin. On her information, she put her preferred name as Foxx, her online moniker. It was time to leave these past few years of awful schooling behind her. Hopefully the Institute could provide a new start.
PERSONALITY: The main influence on Foxx’s personality is her lack of social experience. The girls she has known were, for the most part, incredibly unfriendly and judgmental, and she has yet to have any lasting social experience with boys her age. For these reasons, she is incredibly asocial: she has learned to be alone in order to avoid being bullied, and while it is lonely, she’s convinced herself that she doesn’t mind. (This is a lie.) Additionally, she’s picked up the traits of the girls who bullied her: she is highly judgmental, easily riled, incredibly stubborn, and very defensive. She has never had a very close friend, so she has no idea how to go about making friends. One would imagine, however, should she manage to make one, that she would be the highly protective sort, using all that stubbornness to come to a friend’s aid and defend them. Of course, this remains to be seen. (Read: she needs friends. Please jeebus she needs friends.)
APPEARANCE: Foxx stands at about 5’7” with a slim build and pale skin (because the girl never gets into the sun, jeez). Her silver hair falls long past her shoulders. In order to be less noticeable, she’s taken to dressing more conservatively, preferring to stay away from high fashion even though she can afford it. She is rarely seen without her laptop, which she built herself.
POWERS: Foxx’s powers both stem from the Music. Her first is the fact that she can hear the Music itself – the tunes of every living person on the planet, all woven together into a symphony of life. She has since discovered that each tune corresponds to a single person, and that fluctuations in the tunes denote emotion and intention. Effectively a kind of empathy, the Music allows her to “read” people, knowing how they feel and sometimes what they intend to do before they do it. In time and possibly with help, she will discover that she can manipulate others’ Music through dance, motivating people to achieve beyond their limitations, but that’s all in the future.
Her other power, technopathy, also works through the Music. She is able to hear a different sort of Music as well: one generated by machines. The ability to hear this music allows her to understand just how the different components of any given machine function in conjunction with one another and helps her know how to manipulate them, either to increase functionality or to utterly and purposely screw things up. This Music also helps her with coding and hacking; she’s gotten very good at taking down firewalls and skating past password protection and other security measures as though they weren’t even there.
ANYTHING ELSE?: Because I know someone is going to ask, yes, she does listen to techno. Not exclusively, no, but a bit nonetheless.
[This is a roleplay journal played by Kia (yamikonumber7) for xi_rpg. Foxx and Elite Beat Agents belong to iNiS and Nintendo. All events in this journal are entirely fictional.]