Project Ramsis
Play as a big skeleton, protecting his treasure from a would-be hero.
Default Controls: WASD to move. K to attack vertically. L to attack horizontally. J to perform a defensive slap. I to perform a finishing grab. Gamepad compatible. You can change your controls in the options menu.
How to play: Watch the knight's movements. He will be prepared to counter one of your sword attacks, telegraphed by how he approaches you. Choose the correct sword attack at the right time to damage him. Slap him away if he gets too close. Once he is out of HP, grab him.
Developer's note: this was a practice project, created by Jonathan B. Miller (ZIG Trinity), used to practice 3D modeling, rigging and animation in Blender, exporting and importing those assets into Godot, VFX, Cinematics, Realtime combat, physics, among other things in Godot. The goal was a small, achievable, cinematic fight scene between Ramsis, the skeleton, and a Knight.
| Updated | 15 days ago |
| Published | 22 days ago |
| Status | Released |
| Platforms | HTML5, Windows, Linux, Android |
| Author | ZIG Trinity |
| Genre | Fighting |
| Made with | Godot |
| Tags | 3D, Boss battle, Fantasy, Godot, Indie, No AI, Short, Singleplayer, Skeletons |
| Content | No generative AI was used |
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Development log
- Project Ramsis Released15 days ago




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This is hype