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Changelog - Update 18
π§ Item System:Fixed Pick Set items not accepting certain items correctly
π¦ Event Items:Fixed Kundun Symbol stacking issues
π¬ Pickup System:Added clearer pickup messages to improve item collection feedback
π³ Website Vote System:Updated the website vote system to use character names on sites where required
more
π¦ Event Items:Fixed Kundun Symbol stacking issues
π¬ Pickup System:Added clearer pickup messages to improve item collection feedback
π³ Website Vote System:Updated the website vote system to use character names on sites where required
Changelog - Update 17
Changelog - Update 17
π Spawns and World:White Wizard and Skeleton King spawn locations have been adjusted
π Item and Drop Fixes:Fixed issue with Jewel of Soul +1 and related item drop behavior affecting item drops
π Rings and Pendants:Rings and pendants now drop exclusively from Box of Kundun +1 / +2 / +3
π Party System:Party experience rate has been increased
π‘ AntiHack System:AntiHack system has been further improved and stabilized
more
π Spawns and World:White Wizard and Skeleton King spawn locations have been adjusted
π Item and Drop Fixes:Fixed issue with Jewel of Soul +1 and related item drop behavior affecting item drops
π Rings and Pendants:Rings and pendants now drop exclusively from Box of Kundun +1 / +2 / +3
π Party System:Party experience rate has been increased
π‘ AntiHack System:AntiHack system has been further improved and stabilized
Changelog - Update 16
π Monster & AI Fixes:Fixed white wizard minions issue
β± Event System:Fixed F5 event timer counter for monsters
π World Sync / Viewport:Fixed viewport desync issue when one player teleports and others don’t properly see the movement update
π¬ Social System:Chat with friend feature now supports more players in a single room
π Website Integration:Vote system now correctly passes account name for websites where it is required
π Event Rewards:Event rewards are now inserted directly into inventory when space is availableIf inventory is full, items will drop on the ground instead
π Item & Item Upgrade Fixes:Fixed durability bug when upgrading items in chaos machine causing incorrect durability on next upgrade
π° Zen System:Fixed issue where Zen would sometimes drop as 0
πΉ Range / Infinity Arrows:Fixed infinite arrows consuming normal arrows under level 220 due to Update 15 behavior change
π Event Experience Boost:Base experience in Blood Castle, Chaos Castle, and Devil Square has been increased
more
β± Event System:Fixed F5 event timer counter for monsters
π World Sync / Viewport:Fixed viewport desync issue when one player teleports and others don’t properly see the movement update
π¬ Social System:Chat with friend feature now supports more players in a single room
π Website Integration:Vote system now correctly passes account name for websites where it is required
π Event Rewards:Event rewards are now inserted directly into inventory when space is availableIf inventory is full, items will drop on the ground instead
π Item & Item Upgrade Fixes:Fixed durability bug when upgrading items in chaos machine causing incorrect durability on next upgrade
π° Zen System:Fixed issue where Zen would sometimes drop as 0
πΉ Range / Infinity Arrows:Fixed infinite arrows consuming normal arrows under level 220 due to Update 15 behavior change
π Event Experience Boost:Base experience in Blood Castle, Chaos Castle, and Devil Square has been increased
Changelog - Update 15
π° Zen System Fixes:Zen-related bug has been fixed and stabilized
βοΈ Core System Updates:Major core improvements and internal updates have been applied
π Monster Drop Logic:Zen drop calculation from monsters has been adjusted and reworked
π₯ Client Side Fixes:Fixed an issue in opengl32.dll that was causing texture glitches (mostly white textures)
π§ Minor Adjustments:Various small fixes and optimizations across multiple systems have been applied
more
βοΈ Core System Updates:Major core improvements and internal updates have been applied
π Monster Drop Logic:Zen drop calculation from monsters has been adjusted and reworked
π₯ Client Side Fixes:Fixed an issue in opengl32.dll that was causing texture glitches (mostly white textures)
π§ Minor Adjustments:Various small fixes and optimizations across multiple systems have been applied
Changelog - Update 14
π Monster Behavior Adjustment:
Monster chase range has been rebalanced and adjusted for smoother gameplay
βοΈ PvP Event Status:
All PvP events are now enabled, with further polishing and fine-tuning expected
π‘ Lucky Wheel Update:...
more
Monster chase range has been rebalanced and adjusted for smoother gameplay
βοΈ PvP Event Status:
All PvP events are now enabled, with further polishing and fine-tuning expected
π‘ Lucky Wheel Update:...
Changelog - Update 13
Changelog - Update 13
π° Loren Access Adjustment:
Required level for moving to Loren has been adjusted
βοΈ Skill Requirement Improvements:
Skill requirements are now displayed and calculated accurately...
more
π° Loren Access Adjustment:
Required level for moving to Loren has been adjusted
βοΈ Skill Requirement Improvements:
Skill requirements are now displayed and calculated accurately...
Changelog - Update 12
π° Chaos Castle Improvements:
Minor fix applied to prevent monsters from getting stuck or becoming unreachable during floor shrink phases
β Experience System Update:
Level Transfer system now correctly carries over remaining experience to the next level
π§ Dungeon Optimization:...
more
Minor fix applied to prevent monsters from getting stuck or becoming unreachable during floor shrink phases
β Experience System Update:
Level Transfer system now correctly carries over remaining experience to the next level
π§ Dungeon Optimization:...
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ANNOUNCEMENT TOPICS
[NEWS] Changelog - Update 18 2026.06.24
[NEWS] Changelog - Update 17 2026.06.18
[NEWS] Changelog - Update 16 2026.06.10
[NEWS] Changelog - Update 15 2026.06.05
[NEWS] Changelog - Update 14 2026.05.26
[NEWS] Changelog - Update 13 2026.05.22
[NEWS] Changelog - Update 12 2026.05.15
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