<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Hexagonal Constructor Devlog - itch.io</title><link>https://xornis.itch.io/hexagonal-constructor</link><description>Procedural Hexagonal Grid Generator for Unity</description><item><guid>https://xornis.itch.io/hexagonal-constructor/devlog/1133676/devlog-2-update-v11-new-generations-cleaner-editor</guid><title>DevLog #2 - Update v1.1 - New Generations &amp; Cleaner Editor</title><link>https://xornis.itch.io/hexagonal-constructor/devlog/1133676/devlog-2-update-v11-new-generations-cleaner-editor</link><pubDate>Thu, 04 Dec 2025 17:08:30 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI0Mzk1MDM4LnBuZw==/400x224%23c/NSQynx.png"/><p>&lt; New Features &gt; New Randomized Algorithm - Cluster Growth: New Shape Generator - Spiral: Start Hex Position You can now define starting axial coordinates(Q, R) manually via startAxial parameter . &lt; E...</p>]]></description></item><item><guid>https://xornis.itch.io/hexagonal-constructor/devlog/1127896/devlog-1-hexagonal-constructor-is-released</guid><title>DevLog #1 - Hexagonal Constructor is released!</title><link>https://xornis.itch.io/hexagonal-constructor/devlog/1127896/devlog-1-hexagonal-constructor-is-released</link><pubDate>Fri, 28 Nov 2025 22:45:12 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI0Mjk4Mjg3LnBuZw==/400x224%23c/VIavRi.png"/><p>Hexagonal Constructor is now available on itch.io! This tool started as an interesting personal experiment and a sudden cool idea. Now it has grown into a small, lightweight hex-grid generator that I...</p>]]></description></item></channel></rss>