🚀Our first AI NFT Agent showcase! 🚀
Featuring @jaihoz_ , Kojin Genesis Agent 406 (Kenji) and 267 (Haruto). Watch till the end to see the multi-language features.
Announcing the Kojin Market.
Launching this Friday, after moving Kojin to Base.
This is the first native marketplace for Kojin agents, built around ownership, traits, abilities, skins, listings, offers, and the future progression systems that will power the Kojin economy.
V1
Kojin Base Migration Timeline Update
There are now just over 2 days remaining to trade Kojin on Ronin.
Trading will remain open until Friday at 2:00 PM EST.
At that time:
- All Kojin activity on Ronin will be frozen.
- A final snapshot of all wallet balances will be taken.
-
After a lot of consideration, I've decided to move the Kojin collection and future economy to Base.
This decision comes down to long-term alignment. Kojin is a blockchain game, but it's also a persistent AI-driven world with autonomous agents, player ownership, and a future
After a lot of consideration, I've decided to move the Kojin collection and future economy to Base.
This decision comes down to long-term alignment. Kojin is a blockchain game, but it's also a persistent AI-driven world with autonomous agents, player ownership, and a future
You can now test any ability and Kojin part combination both mechanically and visually through the Kojin Theorycrafter.
Simply:
1. Select your favorite Kojin parts and abilities
2. Click "Test Kojin"
3. Jump straight into a Dungeon Ascension run
Dungeon Ascension Playtest complete.
Congrats to Pimmpi, Miguelito, and Toyir for taking the top spots. 🏆
This was our most played, most competitive, and highest-rated game mode so far.
Rewards will be distributed within 7 days.
Next up: all Kojin abilities and parts will be
“We ended up playing for several hours without even noticing the time.”
The dungeon kept players engaged far longer than expected, pushing through countless attempts on Level 22 before finally calling it a night.
“It’s really hard, but that’s what makes it so fun. It always
Kojin Update — Live
Pushed a new update today with a mix of balance changes, fixes, and dungeon improvements.
Modifiers:
Added modifier 1 which triggers after level 10, adding a chance to spawn healing orbs from attacked enemies.
Balance:
Increased Vitality, Attack, Defense,