Puzzle Panic is a 3D arcade puzzle game set in the
@DigiDaigaku universe.
From day one, the goal was simple: make something genuinely fun, accessible, and polished enough for millions of players.
This is a true limited test, so we’ll be iterating quickly—fixing bugs, tuning gameplay, and improving the experience every day. If you’re not in one of the launch regions yet, here’s a preview of some gameplay 👇
For this phase, we’re focused on gameplay first. The current build doesn’t include Web3 features, our priority is delivering a great core experience and learning from real player feedback. In parallel, we’re continuing to build our infrastructure and upcoming testnet.
We’re also releasing a new Limit Break AMM examples repo to show how simple it is to build token policies and apps around LBAMM.
The first examples include:
- Trading Tax Hook
- NFT-gated Trading Hook
- CLOB Markets App
Apptoken Skills are available now at github.com/limitbreakinc/…
Visit the skills repository for installation instructions!
As always, any AI-assisted code should be carefully reviewed, tested, and audited before production deployment.
Apptoken Skills give agents better context for working with programmable tokens and the Limit Break stack.
Less guessing.
Better outputs.
Faster development.