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Super Smash Bros. Slamfest '99 was an official promotional event held at the MGM Grand Adventures Theme Park in Las Vegas, Nevada, on April 24th, 1999. Organized by Nintendo of America and public relations firm Golin/Harris, its purpose was to promote the release of Super Smash Bros. The event featured a real-life, staged wrestling match between costumed performers dressed as Mario, Yoshi, Pikachu, and Donkey Kong, performed in front of a live audience. Additionally, demo kiosks were set up for attendees to preview the game. The costumes used were the same as those seen in the North American commercial for Super Smash Bros.
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Weekly in-game event: Original Class of '64
- 11 January 2026

- At Hitstun 7, Nax, Wizzrobe, and Robert take 1st, 2nd, and 3rd place respectively in Smash 64 singles. Wizzrobe & Zero take Smash 64 doubles.
- 11 January 2026

- At Blacklisted 9: Blacklisted Forever, RapMonster, Comb, and Sebas take 1st, 2nd, and 3rd place respectively in Project+ singles. RapMonster & Sebas take Project+ doubles.
- 11 January 2026

- At Sumabato SP 65, Raru, Hurt, and Yaura take 1st, 2nd, and 3rd place respectively in Ultimate singles.
- 7 December 2025

- At Nounsvitational Tokyo 2025, Cody Schwab, Jmook, and Zain take 1st, 2nd, and 3rd place respectively in Melee singles.
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- ...that Fighters Pass Vol. 2 was originally supposed to have 5 fighters like Vol. 1, but was increased to 6 when Sora's inclusion was negotiated for?
- ...that in Ultimate, Cloud's Palutena's Guidance changes if the match is in Stamina Mode?
- ...that Mewtwo in Smash 4 had the longest time gap between its reveal and release out of any DLC fighter in Smash history, being 5 months and 24 days?
- ...that the unused Melee stage AKANEIA was going to be a Fire Emblem stage that was never finished, causing the game to crash when it is accessed through the debug menu?
- That Smash 64 was initially concieved as Dragon King: The Fighting Game, with the Nintendo characters and Super Smash Bros. name coming later?
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