Competitor – Split V2

Power:            9
Technique:     5
Agility:            6
Strike:           10
Submission:   8
Grapple:         7

During your Turn Roll:
When you have a card with “Fire” in the name in play, your Power is +1.
When you have a card with “Hammer” in the name in play, your Power is +1.

Spittin' Fire

+1 to Technique
+3 to Agility
Add one other card with "Fire" or "Hammer" in the name from in play to your hand.

Ninny Hammer

+1 to Technique
+3 to Grapple
If your opponent rolls Power for their Breakout Roll, their next Breakout Roll this turn is -3.

The Whoopie Cushion

+3 to Technique
+1 to Submission
Flip 4 cards.
Add 2 card with "Fire" or "Hammer" in the name from your discard pile to your hand.

Compendium / Rulings

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