While we are all waiting for the next Project Reality update, everyone on
our Discord server was given a chance to ask as many questions as they liked to the Project Reality Team! Out of roughly 300 questions, we have answered about 100 (some of which were merged for clarity).It is the community that makes PR unstoppable. Every member of the Project Reality Team comes from the community, and we know how important open communication is. Participation in this Q&A was entirely voluntary, and all answers reflect our honest, personal perspectives.The following PR Team members answered your questions this time:
[R-DEV]Suchar — Lead developer
[R-DEV]ANW1173 — Artist (3D)
[R-DEV]Ason — Mapper, Artist (3D)
[R-DEV]camo — Artist (Cinematics)
[R-DEV]papadanku — Programmer (Shaders)
[R-DEV]Senshi — Website Administrator
[R-DEV]Unicode — Mapper, Composer
[R-CON]CAS_ual_TY — Artist (UI), Programmer
[R-CON]Krayt — Artist (3D)
[R-CON]PotatoLord — Artist (3D)
[R-COM]Har — Argentinian Forces Faction Lead
[R-COM]Kalash — Chilean Forces 1978 Faction Lead
[R-COM]M.MCC — Iranian Forces Faction Lead
[R-COM]Mussum — Brazilian Forces Faction Lead
[R-COM]bad_nade — Support technician
[R-COM]PvtNewb — Support technician---------------------------------------------------------------------------------------------------------
Question 1RutekHow do you currently view the overall state of the PR community - both in terms of player activity and general atmosphere? Do you feel the community is growing, holding steady, or declining?
[R-DEV]SucharSince we released PR v1.8 last year, we have had 100,000 unique new players. For an over 20 year old mod this is quite remarkable. One thing I would say we are lacking is one central hub accomodating new players with a strong leadership, like SBOON. We need more active leaders within the community who could take care of that and continue this mission.As for the atmosphere, we are planning to launch a new system for servers in an attempt to ease tensions within the PR communi...