VALUES VALUE’s cover photo
VALUES VALUE

VALUES VALUE

Business Consulting and Services

Paphos, Paphos 5,003 followers

WE MATCH GAME & APPS TALENTS WITH GREAT COMPANIES Focus on building — recruitment is our business

About us

VALUES VALUE - your recruitment expert in hiring top game development talents. We help games industry companies to hire entire teams, headhunt top-level talents, study the labor market and salaries in the industry. Values Value focuses on result, speed and top-notch recruitment processes. Since 2017 we have assembled a team of awesome professionals with executive-level experience in HR and game development. Most of the partners have 5-10 years of experience in games and 10+ years in HR and recruitment. We work from home offices in Cyprus, Czech Republic, Croatia, Poland and Ukraine. The founder of Values Value, Tanja Loktionova, has become a Games Changer by GamesIndustryBiz (2022-2023) for helping the Ukranian industry in the times of war.

Website
http://valuesvalue.com
Industry
Business Consulting and Services
Company size
11-50 employees
Headquarters
Paphos, Paphos
Type
Partnership
Founded
2017
Specialties
Consulting, Talent acquisition, HR, recruiting and PR processes, Office setup, and Games Industry

Locations

Employees at VALUES VALUE

Updates

  • Our founder Tanja Loktionova wrote a piece on China's mobile games industry, and it traveled all the way to Chinese industry media. Two major outlets picked it up, 35k+ reads, and the insiders engaged with the thesis seriously: agreed on the structural points, pushed back where they should, added their own. This is what happens when industry analysis is rooted in real work, real cases, and real years inside the global games business. 👇 #GameDev #MobileGames #China #GamesIndustry #IndustryInsights

    💡Two major Chinese games industry outlets picked up my piece on China’s mobile dominance. 35k+ reads. To say I’m excited is an understatement. Sure, I read both pieces carefully. ✅What they confirmed The insiders agreed on the core thesis. The structural advantages are real. The talent system logic holds. The Skymoons story, where Values Value helped build the Kyiv art studio that contributed to a $190M acquisition, landed as a credible case study. Not an outsider’s guess. GameLook added something I didn’t have in my piece: Supercell president Sara Bach and CEO Ilkka Paananen both saying Chinese developers are faster, more data-driven, and ahead on AI adoption. ❎What they pushed back on Two points. First, the shift work framing. GameLook noted that multi-shift operations apply more to customer service than dev teams. Fair. The underlying point still stands: Chinese studios sustain live ops intensity Western studios cannot match. Second, survivorship bias. The domestic market is brutal. The mini-game track alone sees 10,000 new submissions a month with a success rate in the low single digits per thousand. I didn’t write about that. I wrote about what the survivors built. The brutality of domestic competition explains why they are built differently. It is not the counterargument. 🫶Wow, I’m humbled by the response. Both in the West and now in China. If the industry I was writing about is actively engaging with the thesis, maybe I was asking the right questions.

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  • View organization page for VALUES VALUE

    5,003 followers

    Still time to join the Big Games Industry Employment Survey 2026! Chances are you've already used data from this report at some point. In a salary discussion. In a LinkedIn post. In a conversation about the state of the industry. Every year it gets quoted, shared, and referenced across gamedev, and that's only possible because it's a community project, built by people in gamedev who take the time to fill it out. The trade is simple: 15 minutes from you, and the whole community gets a transparent, free, and public snapshot of salaries, hiring, and careers in 2026. ✅ Benchmarks you can actually use. Salary ranges by role, seniority, and region. The same data your peers will be looking at. ✅ A more representative report. The more roles, regions, and experience levels join in, the more nuanced and accurate the numbers become for everyone. ✅ Fully anonymous. No names, no emails, no company identifiers. Only aggregated data goes into the final report. ✅ Free for the whole industry. Public the moment it drops, for every developer, artist, producer, designer, QA, and specialist in gamedev. 15 minutes now becomes a community-built resource that you and your peers will rely on all year. 👉 Take the survey: https://lnkd.in/dzRpBXiM The project is powered by our Exclusive Partner Mellow, a platform helping 200+ gamedev companies worldwide hire and manage contractors across 100+ countries. Supported by our Partners Scorewarrior and Tribe, along with our Media partners: gamescom dev, DevGAMM, Hivemind World, Games Gathering Conference, GDBAY, and The Global Game Jam. Forward it to your gamedev friends 🙌 #gamedev #gamesindustry #gamedevjobs #gamedevcareers #gamedevcommunity #gameindustry #salarytransparency #gamedevhiring #indiedev #gamejobs #BGIES2026

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  • We're hiring a Community Manager for a major mobile UGC sandbox project with a massive, fast-growing community. Remote, full-time, flexible schedule. Check the link for details and to apply 👇 https://lnkd.in/da-uMUzD

    View organization page for InGameJob.com

    6,571 followers

    🎮 Values Value is hiring a Community Manager for a major mobile UGC sandbox project! A leading publisher with multiple top-performing titles is looking for an experienced Community Manager to join their internal team working on a mobile UGC sandbox game, a platform where players create worlds, mods, and content. 📊 The scale: 200M+ installs, 3M+ DAU, and a community growing every day. The mission: keep engagement high, expand the player base, and turn a massive audience into a thriving, tightly-knit ecosystem. 🔧 What you'll do: ▫️Maintain daily activity in Discord and social media ▫️Run contests, giveaways, and events ▫️Communicate directly with players (chats, comments, feedback) ▫️Come up with new engagement mechanics ▫️Support moderators in keeping the community healthy ▫️Collect player feedback and share it with the team ✅ What we're looking for: ▫️Experience with large communities (100,000+ users) ▫️A track record of running contests and events with strong response ▫️Creative approach to community development ▫️Hands-on experience communicating with players, including conflict resolution ▫️Understanding of UGC and the creator economy ▫️Confident work with Discord and other social platforms ▫️Ability to handle negativity and crisis situations ➕ Nice to have: ▫️Background in gaming or UGC projects (Roblox, Minecraft, etc.) ▫️Awareness of TikTok/YouTube trends ▫️Experience with content or creator monetization 🎁 What's on offer: ▫️Freedom to experiment ▫️Transparent management and open team communication ▫️Full-time, remote with optional coworking ▫️Flexible schedule ▫️Paid vacation and sick leave Apply via the link 👇 https://lnkd.in/da-uMUzD #CommunityManager #CommunityManagement #CommunityBuilding #DiscordCommunity #SocialMediaManager #GameJobs #GamingJobs #GameDev #MobileGaming #GamingCommunity #UGC #UserGeneratedContent #CreatorEconomy #SandboxGames #RemoteJob #Hiring #NowHiring #JobOpening #FullTime

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  • China’s $20.5 billion in overseas revenue in 2025 was no accident. It was the result of a calculated strategy to dominate through industrial-scale production and hyper-efficient systems. GamesIndustry.Biz has published a new opinion piece by Tanja Loktionova, Founder of Values Value, on how Western studios can thrive in this new landscape. The answer isn't necessarily to build bigger teams, but to build smarter ones. Tanja points out that the industry's strategic focus is now moving toward Creative Precision. By empowering elite specialists to make expert creative decisions, studios can create unique experiences that massive production lines struggle to replicate. This shift treats talent as a multiplier, where individual intuition and judgment are the primary drivers of success in a saturated market. Check out the full article on maintaining a strategic edge in the evolving market: https://lnkd.in/dy8fvhyX #ValuesValue #GameBiz #MobileGaming #ChinaGameDev #ChineseGames #BusinessStrategy #TalentDensity #GameDev #MarketAnalysis #Leadership #IndustryTrends #GIbiz

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  • A decade of data: The 10th Big Games Industry Employment Survey is here! 📊 The gamedev landscape is shifting faster than ever. In 2026, old benchmarks no longer apply, we need to see the current pulse of the market to make informed decisions for our careers and companies. We are looking for insights from the entire community: developers, artists, producers, designers, QA, analysts, marketers, community managers, HR professionals, and every specialist who moves this industry forward. Your experience is the only way to build a clear map of our market. What’s on the agenda this year? Salary benchmarks: Real numbers in a changing economy. Market dynamics: The truth about hiring, layoffs, and stability. The AI factor: Moving beyond the hype to see how it actually affects your daily work. Career paths: How roles are evolving in the current climate. ⏱ Time: ~15 minutes to contribute to industry transparency. This milestone project is supported by our Exclusive Partner Mellow, a platform helping 200+ gamedev companies worldwide hire and manage contractors across 100+ countries. The research is also supported by Partners Scorewarrior and Tribe, along with our Media partners: gamescom dev, DevGAMM, Hivemind World, Games Gathering Conference, GDBAY, and The Global Game Jam. Save the dates: 📅 August: First insights at gamescom dev 📅 November: Full report (Always free access) 👉 Join the research here: https://lnkd.in/dzRpBXiM #gamedev #gamesindustry #salarysurvey #InGameJob #ValuesValue #BGIES2026

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  • 20 people. $1bn ✔️ Loom Games’ story is remarkable and Tanja Loktionova explains why it matters for the future of studio hiring on PocketGamer.biz. Her analysis shows that it’s not just about headcount, but about having the right people in the right seats 💡 Check out the full article to see what this means for your studio’s hiring strategy! https://lnkd.in/eM3dEDui #GameDev #GameIndustry #LeanTeams #HiringTrends #TalentDensity

    20 people. $1 billion. In less than a year. Loom Games didn’t just build a great mobile game. They built a proof of concept the games industry has been avoiding for years. We spent a decade thinking bigger teams meant more ambition. More people meant more seriousness. More seriousness meant more investment. Supercell tried to tell us differently in 2010s. The industry listened, applauded — and mostly went back to building org charts. What’s changed now isn’t the principle. It’s the conditions. AI has widened the window. The overhiring boom has passed. And a 20-person studio just hit a billion-dollar valuation. Here’s what I think founders are still getting wrong: 1. Hiring because it feels like progress Growth isn’t headcount. It’s what your team actually produces. 2. Filling seats instead of raising the bar Every person you hire either makes the team stronger or dilutes it. There’s no neutral. 3. Thinking team size is a signal to investors The most sophisticated acquirers — see: Scopely — are increasingly drawn to studios that produce more with less. 4. Ignoring the difference between building and operating Large live service teams exist for a reason. But that reason doesn’t apply when you’re creating something new. Supercell understood this and formally split their company into two divisions in 2023. 5. Treating the layoff wave as a temporary correction It may not be temporary. Nine years of employment data tells me something more structural has shifted — and Loom Games makes it harder to dismiss. The question isn’t how many people you need. It’s whether every person you have is someone you genuinely can’t afford to lose. I wrote about this in full for PocketGamer.biz — the Supercell precedent, the survivorship bias argument, and three things founders should do differently. Link in comments. 👏 tagging Kübra Gündoğan and Emre Çelik , whose story is at the centre of this.

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  • The gender pay gap in game development is widely discussed, but its underlying dynamics are rarely explored in depth. In this article, Tanja Loktionova breaks down the survey data and explains why the gap grows with seniority and what structural factors contribute to it. #GameIndustry #GenderPayGap #WomenInGaming #SalaryTransparency #DiversityAndInclusion #CareerDevelopment #GameDev #IndustryInsights #EqualityAtWork #ProfessionalGrowth

    For years I told women in game dev: just ask for more. I was wrong. Not because women don't deserve to ask boldly - they do. But because that advice quietly puts the weight of a structural problem on individual shoulders. And the data won't let me say that anymore. At C-level in Europe, women in games earn 22% less than men. Their desired salaries? 24% lower. The salary they desire is actually lower than men actually get! And the gap isn't just in the paycheck. It starts before the negotiation even begins. On International Women's Day, I won’t celebrate how far we've come. I'm here to show exactly how the math works against us and what actually needs to change. #WomenInGames #AskGap #GameDev #PayEquity

  • Celebrating 9 years of Values Value! 🥳 In a challenging landscape, we remain committed to building a more transparent and supportive gamedev industry. We're here for the people, no matter how fast things change. Happy Birthday to us! 💜✨

    Today VALUES VALUE: Recruitment for Game Development Industry turns 9, and it feels like the right moment to pause: not to celebrate milestones or numbers, but to reflect on who we’ve become. We started as a recruitment company. We’re still great at recruitment. But that’s no longer the full story. Over the years, we grew into something broader and, honestly, more meaningful. We work with people, but also with systems. With careers, but also with data. With ambition, but always with ethics in mind. Today Values Value is: • recruitment that understands markets, not just CVs • marketing and talent analysis grounded in real data, not hype • research that helps the industry see itself more clearly • initiatives that grow people and teams • support for those who need help. We believe in a human-centric, data-driven approach. Not “human vs data”, not “intuition vs numbers” - but respect for both. We care about: • healthy career choices instead of fast placements • sustainable teams instead of burnout-driven growth • transparency instead of manipulation • long-term value instead of short-term wins The industry we work in is complex, fast, sometimes ruthless. That’s exactly why values matter - not as a slogan, but as daily decisions. Nine years later, I’m proud that we still ask hard questions: • SHOULD we do this, not just CAN we? • Is this good for people, not just metrics? • What kind of industry are we helping to build? Thank you to our team, partners, clients, students, and peers who choose depth over noise and trust over shortcuts. Onward — thoughtfully, responsibly, and very much human. 💜💟💜

  • Excited to share our latest research on the Cyprus game dev job market, conducted together with InGameJob.com and based on data from the Big Games Industry Employment Survey 2025, now featured in GamesMarkt! 🇨🇾🎮 A big thank you to GamesMarkt and Pascal Marc Wagner for the insightful coverage and for bringing attention to the key findings from our study. 📖 Read the article in GamesMarkt: https://lnkd.in/eCiTHizU 📊 Explore our full research report, Senior+ Employment Landscape in the Cyprus Game Industry, here: https://lnkd.in/dk6ezPw8 #GameDev #Cyprus #JobMarket #HiringTrends #GamedevIndustry #CareerGrowth #MarketResearch #ValuesValue #InGameJob #DataAnalysis #CyprusIT

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