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    <title>Critical Software Press</title>
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    <description>Critical Software Press is an independent publisher producing books and media on digital art, computational design, software studies, and related subjects.</description>
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      <g:id>115851465</g:id>
      <g:title>RASTER</g:title>
      <g:description>RASTER (the book) documents RASTER (the digital artwork) by Galo Canizares. The project was released as a series of 400 unique iterations in 2022 as part of Art Block’s Curated Collection, an online platform for generative art. Each edition was minted on the Ethereum blockchain, which provides unique provenance for born-digital, web-based artworks. The book collects all of the generated iterations and organizes them thematically in a rich variety of full color plates. Together with critical reflections, descriptions, and source code, RASTER (the book) provides a comprehensive documentation of this unique project. Includes a guest essay by computational designer Mark Ericson, author of Animating Guarini. Graphic design by Anthony Zukofsky. Published by Critical Software Press.

For tax exempt orders, please use this purchase link: https://www.paypal.com/ncp/payment/TTHCPPFJC9AVQ

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itsgalo (Galo Canizares)
2025
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7x9.25in
200 pages
Hardback w/ dust jacket, smyth sewn
4-color offset
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Edition of 500
ISBN: 979-8-218-77357-1
Book design by Anthony Zukofsky
Printed in the USA</g:description>
      <g:price>24.95 USD</g:price>
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      <g:id>111861726</g:id>
      <g:title>Digital Fabrications: Designer Stories for a Software-Based Planet</g:title>
      <g:description>Digital Fabrications is a collection of essays and half-true stories about design software and hardware. Each piece expands on emerging trends, devices, foibles, and phenomena engendered by an increased reliance on interactions with interfaces in the discipline. The essays ask, how do we characterize our post-digital design labor? What are the politics of design software? How is architecture adapting to a world largely dependent on platforms and scripts? What are the spatial mechanisms of the internet and VR? Using storytelling techniques, this book accepts that software is everywhere, and narrows in on a few ways it has taken command of our cultural products.
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Galo Canizares
2019
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6x9in
200 pages
Hardback, debossed cover
4-color offset
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First Edition
ISBN: 978-1-943532-51-3
Published by AR+D
Book design by Anthony Zukofsky
Printed in China</g:description>
      <g:price>24.95 USD</g:price>
      <g:link>https://www.criticalsoftware.org/product/digital-fabrications-designer-stories-for-a-software-based-planet</g:link>
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      <g:id>110533461</g:id>
      <g:title>PRINTERS by itsgalo</g:title>
      <g:description>PRINTERS is a generative animated artwork released as a series of 256 editions linked to corresponding tokens on the Tezos blockchain. This small book serves as documentation of parts of the work including still captures of all 256 minted editions of PRINTERS along with the compressed code and hashes that were used to generate them.
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itsgalo (Galo Canizares)
2024
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6x9in
60 pages
Paperback, hand saddle-stitched
4-color digital offset
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Edition of 200
ISBN: 979-8-218-54776-9
Book design by office ca
Printed in the USA
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      <g:price>16.95 USD</g:price>
      <g:link>https://www.criticalsoftware.org/product/printers</g:link>
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