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eBook – Mockito – NPI EA (tag = Mockito)
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Mocking is an essential part of unit testing, and the Mockito library makes it easy to write clean and intuitive unit tests for your Java code.

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eBook – Java Concurrency – NPI EA (cat=Java Concurrency)
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Handling concurrency in an application can be a tricky process with many potential pitfalls. A solid grasp of the fundamentals will go a long way to help minimize these issues.

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eBook – Reactive – NPI EA (cat=Reactive)
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Spring 5 added support for reactive programming with the Spring WebFlux module, which has been improved upon ever since. Get started with the Reactor project basics and reactive programming in Spring Boot:

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eBook – Java Streams – NPI EA (cat=Java Streams)
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Since its introduction in Java 8, the Stream API has become a staple of Java development. The basic operations like iterating, filtering, mapping sequences of elements are deceptively simple to use.

But these can also be overused and fall into some common pitfalls.

To get a better understanding on how Streams work and how to combine them with other language features, check out our guide to Java Streams:

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eBook – Jackson – NPI EA (cat=Jackson)
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eBook – HTTP Client – NPI EA (cat=Http Client-Side)
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eBook – Persistence – NPI EA (cat=Persistence)
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eBook – RwS – NPI EA (cat=Spring MVC)
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Course – LS – NPI EA (cat=Jackson)
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Course – RWSB – NPI EA (cat=REST)
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Explore Spring Boot 3 and Spring 6 in-depth through building a full REST API with the framework:

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Course – LSS – NPI EA (cat=Spring Security)
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Yes, Spring Security can be complex, from the more advanced functionality within the Core to the deep OAuth support in the framework.

I built the security material as two full courses - Core and OAuth, to get practical with these more complex scenarios. We explore when and how to use each feature and code through it on the backing project.

You can explore the course here:

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Course – LSD – NPI EA (tag=Spring Data JPA)
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Spring Data JPA is a great way to handle the complexity of JPA with the powerful simplicity of Spring Boot.

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Partner – Moderne – NPI EA (cat=Spring Boot)
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Refactor Java code safely — and automatically — with OpenRewrite.

Refactoring big codebases by hand is slow, risky, and easy to put off. That’s where OpenRewrite comes in. The open-source framework for large-scale, automated code transformations helps teams modernize safely and consistently.

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Course – LJB – NPI EA (cat = Core Java)
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Partner – LambdaTest – NPI EA (cat= Testing)
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Distributed systems often come with complex challenges such as service-to-service communication, state management, asynchronous messaging, security, and more.

Dapr (Distributed Application Runtime) provides a set of APIs and building blocks to address these challenges, abstracting away infrastructure so we can focus on business logic.

In this tutorial, we'll focus on Dapr's pub/sub API for message brokering. Using its Spring Boot integration, we'll simplify the creation of a loosely coupled, portable, and easily testable pub/sub messaging system:

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eBook – Java Concurrency – NPI (cat=Java Concurrency)
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1. Overview

Generating random values is a very common task. This is why Java provides the java.util.Random class.

However, this class doesn’t perform well in a multi-threaded environment.

In a simplified way, the reason for the poor performance of Random in a multi-threaded environment is due to contention – given that multiple threads share the same Random instance.

To address that limitation, Java introduced the java.util.concurrent.ThreadLocalRandom class in JDK 7 – for generating random numbers in a multi-threaded environment.

Let’s see how ThreadLocalRandom performs and how to use it in real-world applications.

2. ThreadLocalRandom Over Random

ThreadLocalRandom is a combination of the ThreadLocal and Random classes (more on this later) and is isolated to the current thread. Thus, it achieves better performance in a multithreaded environment by simply avoiding any concurrent access to instances of Random.

The random number obtained by one thread is not affected by the other thread, whereas java.util.Random provides random numbers globally.

Also, unlike Random, ThreadLocalRandom doesn’t support setting the seed explicitly. Instead, it overrides the setSeed(long seed) method inherited from Random to always throw an UnsupportedOperationException if called.

2.1. Thread Contention

So far, we’ve established that the Random class performs poorly in highly concurrent environments. To better understand this, let’s see how one of its primary operations, next(int), is implemented:

private final AtomicLong seed;

protected int next(int bits) {
    long oldseed, nextseed;
    AtomicLong seed = this.seed;
    do {
        oldseed = seed.get();
        nextseed = (oldseed * multiplier + addend) & mask;
    } while (!seed.compareAndSet(oldseed, nextseed));

    return (int)(nextseed >>> (48 - bits));
}

This is a Java implementation for the Linear Congruential Generator algorithm. It’s obvious that all threads are sharing the same seed instance variable.

To generate the next random set of bits, it first tries to change the shared seed value atomically via compareAndSet or CAS for short.

When multiple threads attempt to update the seed concurrently using CAS, one thread wins and updates the seed, and the rest lose. Losing threads will try the same process over and over again until they get a chance to update the value and ultimately generate the random number.

This algorithm is lock-free, and different threads can progress concurrently. However, when the contention is high, the number of CAS failures and retries will hurt the overall performance significantly.

On the other hand, the ThreadLocalRandom completely removes this contention, as each thread has its own instance of Random and, consequently, its own confined seed.

Let’s now take a look at some of the ways to generate random int, long and double values.

3. Generating Random Values Using ThreadLocalRandom

As per the Oracle documentation, we just need to call ThreadLocalRandom.current() method, and it will return the instance of ThreadLocalRandom for the current thread. We can then generate random values by invoking available instance methods of the class.

Let’s generate a random int value without any bounds:

int unboundedRandomValue = ThreadLocalRandom.current().nextInt());

Next, let’s see how we can generate a random bounded int value, meaning a value between a given lower and upper limit.

Here’s an example of generating a random int value between 0 and 100:

int boundedRandomValue = ThreadLocalRandom.current().nextInt(0, 100);

Please note, 0 is the inclusive lower limit and 100 is the exclusive upper limit.

We can generate random values for long and double by invoking nextLong() and nextDouble() methods in a similar way as shown in the examples above.

Java 8 also adds the nextGaussian() method to generate the next normally-distributed value with a 0.0 mean and 1.0 standard deviation from the generator’s sequence.

As with the Random class, we can also use the doubles(), ints() and longs() methods to generate streams of random values.

4. Comparing ThreadLocalRandom and Random Using JMH

Let’s see how we can generate random values in a multi-threaded environment, by using the two classes, then compare their performance using JMH.

First, let’s create an example where all the threads are sharing a single instance of Random. Here, we’re submitting the task of generating a random value using the Random instance to an ExecutorService:

ExecutorService executor = Executors.newWorkStealingPool();
List<Callable<Integer>> callables = new ArrayList<>();
Random random = new Random();
for (int i = 0; i < 1000; i++) {
    callables.add(() -> {
         return random.nextInt();
    });
}
executor.invokeAll(callables);

Let’s check the performance of the code above using JMH benchmarking:

# Run complete. Total time: 00:00:36
Benchmark                                            Mode Cnt Score    Error    Units
ThreadLocalRandomBenchMarker.randomValuesUsingRandom avgt 20  771.613 ± 222.220 us/op

Similarly, let’s now use ThreadLocalRandom instead of the Random instance, which uses one instance of ThreadLocalRandom for each thread in the pool:

ExecutorService executor = Executors.newWorkStealingPool();
List<Callable<Integer>> callables = new ArrayList<>();
for (int i = 0; i < 1000; i++) {
    callables.add(() -> {
        return ThreadLocalRandom.current().nextInt();
    });
}
executor.invokeAll(callables);

Here’s the result of using ThreadLocalRandom:

# Run complete. Total time: 00:00:36
Benchmark                                                       Mode Cnt Score    Error   Units
ThreadLocalRandomBenchMarker.randomValuesUsingThreadLocalRandom avgt 20  624.911 ± 113.268 us/op

Finally, by comparing the JMH results above for both Random and ThreadLocalRandom, we can clearly see that the average time taken to generate 1000 random values using Random is 772 microseconds, whereas using ThreadLocalRandom it’s around 625 microseconds.

Thus, we can conclude that ThreadLocalRandom is more efficient in a highly concurrent environment.

To learn more about JMH, check out our previous article here.

5. Implementation Details

It’s a good mental model to think of a ThreadLocalRandom as a combination of ThreadLocal and Random classes. As a matter of fact, this mental model was aligned with the actual implementation before Java 8.

As of Java 8, however, this alignment broke down completely as the ThreadLocalRandom became a singleton. Here’s how the current() method looks in Java 8+:

static final ThreadLocalRandom instance = new ThreadLocalRandom();

public static ThreadLocalRandom current() {
    if (U.getInt(Thread.currentThread(), PROBE) == 0)
        localInit();

    return instance;
}

It’s true that sharing one global Random instance leads to sub-optimal performance in high contention. However, using one dedicated instance per thread is also overkill.

Instead of a dedicated instance of Random per thread, each thread only needs to maintain its own seed value. As of Java 8, the Thread class itself has been retrofitted to maintain the seed value:

public class Thread implements Runnable {
    // omitted

    @jdk.internal.vm.annotation.Contended("tlr")
    long threadLocalRandomSeed;

    @jdk.internal.vm.annotation.Contended("tlr")
    int threadLocalRandomProbe;

    @jdk.internal.vm.annotation.Contended("tlr")
    int threadLocalRandomSecondarySeed;
}

The threadLocalRandomSeed variable is responsible for maintaining the current seed value for ThreadLocalRandom. Moreover, the secondary seed, threadLocalRandomSecondarySeed, is usually used internally by the likes of ForkJoinPool.

This implementation incorporates a few optimizations to make ThreadLocalRandom even more performant:

  • Avoiding false sharing by using the @Contented annotation, which basically adds enough padding to isolate the contended variables in their own cache lines
  • Using sun.misc.Unsafe to update these three variables instead of using the Reflection API
  • Avoiding extra hashtable lookups associated with the ThreadLocal implementation

6. Conclusion

This article illustrated the difference between java.util.Random and java.util.concurrent.ThreadLocalRandom.

We also saw the advantage of ThreadLocalRandom over Random in a multithreaded environment, as well as performance and how we can generate random values using the class.

ThreadLocalRandom is a simple addition to the JDK, but it can create a notable impact in highly concurrent applications.

The code backing this article is available on GitHub. Once you're logged in as a Baeldung Pro Member, start learning and coding on the project.
Baeldung Pro – NPI EA (cat = Baeldung)
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Baeldung Pro comes with both absolutely No-Ads as well as finally with Dark Mode, for a clean learning experience:

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Once the early-adopter seats are all used, the price will go up and stay at $33/year.

eBook – HTTP Client – NPI EA (cat=HTTP Client-Side)
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The Apache HTTP Client is a very robust library, suitable for both simple and advanced use cases when testing HTTP endpoints. Check out our guide covering basic request and response handling, as well as security, cookies, timeouts, and more:

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eBook – Java Concurrency – NPI EA (cat=Java Concurrency)
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Handling concurrency in an application can be a tricky process with many potential pitfalls. A solid grasp of the fundamentals will go a long way to help minimize these issues.

Get started with understanding multi-threaded applications with our Java Concurrency guide:

>> Download the eBook

eBook – Java Streams – NPI EA (cat=Java Streams)
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Since its introduction in Java 8, the Stream API has become a staple of Java development. The basic operations like iterating, filtering, mapping sequences of elements are deceptively simple to use.

But these can also be overused and fall into some common pitfalls.

To get a better understanding on how Streams work and how to combine them with other language features, check out our guide to Java Streams:

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eBook – Persistence – NPI EA (cat=Persistence)
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Working on getting your persistence layer right with Spring?

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Course – LS – NPI EA (cat=REST)

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Partner – Moderne – NPI EA (tag=Refactoring)
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Modern Java teams move fast — but codebases don’t always keep up. Frameworks change, dependencies drift, and tech debt builds until it starts to drag on delivery. OpenRewrite was built to fix that: an open-source refactoring engine that automates repetitive code changes while keeping developer intent intact.

The monthly training series, led by the creators and maintainers of OpenRewrite at Moderne, walks through real-world migrations and modernization patterns. Whether you’re new to recipes or ready to write your own, you’ll learn practical ways to refactor safely and at scale.

If you’ve ever wished refactoring felt as natural — and as fast — as writing code, this is a good place to start.

eBook – Java Concurrency – NPI (cat=Java Concurrency)
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Handling concurrency in an application can be a tricky process with many potential pitfalls. A solid grasp of the fundamentals will go a long way to help minimize these issues.

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eBook Jackson – NPI EA – 3 (cat = Jackson)