eBook – Guide Spring Cloud – NPI EA (cat=Spring Cloud)
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Let's get started with a Microservice Architecture with Spring Cloud:

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eBook – Mockito – NPI EA (tag = Mockito)
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Mocking is an essential part of unit testing, and the Mockito library makes it easy to write clean and intuitive unit tests for your Java code.

Get started with mocking and improve your application tests using our Mockito guide:

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eBook – Java Concurrency – NPI EA (cat=Java Concurrency)
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Handling concurrency in an application can be a tricky process with many potential pitfalls. A solid grasp of the fundamentals will go a long way to help minimize these issues.

Get started with understanding multi-threaded applications with our Java Concurrency guide:

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eBook – Reactive – NPI EA (cat=Reactive)
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Spring 5 added support for reactive programming with the Spring WebFlux module, which has been improved upon ever since. Get started with the Reactor project basics and reactive programming in Spring Boot:

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eBook – Java Streams – NPI EA (cat=Java Streams)
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Since its introduction in Java 8, the Stream API has become a staple of Java development. The basic operations like iterating, filtering, mapping sequences of elements are deceptively simple to use.

But these can also be overused and fall into some common pitfalls.

To get a better understanding on how Streams work and how to combine them with other language features, check out our guide to Java Streams:

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eBook – Jackson – NPI EA (cat=Jackson)
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Do JSON right with Jackson

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eBook – HTTP Client – NPI EA (cat=Http Client-Side)
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Get the most out of the Apache HTTP Client

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eBook – Maven – NPI EA (cat = Maven)
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Get Started with Apache Maven:

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eBook – Persistence – NPI EA (cat=Persistence)
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Working on getting your persistence layer right with Spring?

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eBook – RwS – NPI EA (cat=Spring MVC)
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Building a REST API with Spring?

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Course – LS – NPI EA (cat=Jackson)
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Get started with Spring and Spring Boot, through the Learn Spring course:

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Course – RWSB – NPI EA (cat=REST)
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Explore Spring Boot 3 and Spring 6 in-depth through building a full REST API with the framework:

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Course – LSS – NPI EA (cat=Spring Security)
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Yes, Spring Security can be complex, from the more advanced functionality within the Core to the deep OAuth support in the framework.

I built the security material as two full courses - Core and OAuth, to get practical with these more complex scenarios. We explore when and how to use each feature and code through it on the backing project.

You can explore the course here:

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Course – LSD – NPI EA (tag=Spring Data JPA)
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Spring Data JPA is a great way to handle the complexity of JPA with the powerful simplicity of Spring Boot.

Get started with Spring Data JPA through the guided reference course:

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Partner – Moderne – NPI EA (cat=Spring Boot)
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Refactor Java code safely — and automatically — with OpenRewrite.

Refactoring big codebases by hand is slow, risky, and easy to put off. That’s where OpenRewrite comes in. The open-source framework for large-scale, automated code transformations helps teams modernize safely and consistently.

Each month, the creators and maintainers of OpenRewrite at Moderne run live, hands-on training sessions — one for newcomers and one for experienced users. You’ll see how recipes work, how to apply them across projects, and how to modernize code with confidence.

Join the next session, bring your questions, and learn how to automate the kind of work that usually eats your sprint time.

Course – LJB – NPI EA (cat = Core Java)
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Code your way through and build up a solid, practical foundation of Java:

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Partner – LambdaTest – NPI EA (cat= Testing)
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Distributed systems often come with complex challenges such as service-to-service communication, state management, asynchronous messaging, security, and more.

Dapr (Distributed Application Runtime) provides a set of APIs and building blocks to address these challenges, abstracting away infrastructure so we can focus on business logic.

In this tutorial, we'll focus on Dapr's pub/sub API for message brokering. Using its Spring Boot integration, we'll simplify the creation of a loosely coupled, portable, and easily testable pub/sub messaging system:

>> Flexible Pub/Sub Messaging With Spring Boot and Dapr

1. Overview

The difference between Map and HashMap is that the first one is an interface, and the second is an implementation. However, in this article, we’ll dig a bit deeper and explain why interfaces are useful. Also, we’ll learn how to make code more flexible with interfaces and why we have different implementations for the same interface.

2. Purpose of Interfaces

An interface is a contract that defines only behavior. Each class that implements a particular interface should fulfill this contract. To understand it better, we can take an example from real life. Imagine a car. Every person will have a different image in their mind. The term car implies some qualities and behavior. Any object that has these qualities can be called a car. That is why every one of us imagined a different car.

Interfaces work the same. Map is an abstraction that defines certain qualities and behaviors. Only the class that has all of these qualities can be a Map.

3. Different Implementations

We have different implementations of the Map interface for the same reason we have different car models. All the implementations serve different purposes. It’s impossible to find the best implementation overall. There is only the best implementation for some purpose. Although a sports car is fast and looks cool, it is not the best choice for a family picnic or trip to a furniture store.

HashMap is the simplest implementation of the Map interface and provides the basic functionality. Mostly, this implementation covers all the needs. Two other widely used implementations are TreeMap, and LinkedHashMap provides additional features.

Here is a more detailed but not complete hierarchy:

Map hierarchy

4. Programming to Implementations

Imagine that we would like to print the keys and values of a HashMap in the console:

public class HashMapPrinter {

    public void printMap(final HashMap<?, ?> map) {
        for (final Entry<?, ?> entry : map.entrySet()) {
            System.out.println(entry.getKey() + " " + entry.getValue());
        }
    }
}

This is a small class that does the job. However, it contains one problem. It will be able to work only with the HashMap. Therefore any attempt to pass into the method TreeMap or even HashMap, referenced by Map will result in a compile error:

public class Main {
    public static void main(String[] args) {
        Map<String, String> map = new HashMap<>();
        HashMap<String, String> hashMap = new HashMap<>();
        TreeMap<String, String> treeMap = new TreeMap<>();

        HashMapPrinter hashMapPrinter = new HashMapPrinter();
        hashMapPrinter.printMap(hashMap);
//        hashMapPrinter.printMap(treeMap); Compile time error
//        hashMapPrinter.printMap(map); Compile time error
    }
}

Let’s try to understand why it’s happening. In both of these cases, the compiler cannot be sure that inside this method, there won’t be any invocations on HashMap specific methods.

TreeMap is on a different branch of the Map implementation (no pun intended), thus it might lack some methods that are defined in the HashMap

In the second case, despite the real underlying object of a type HashMap, it is referenced by the Map interface. Therefore, this object will be able to expose only methods defined in the Map and not in the HashMap.

Thus, even though our HashMapPrinter is quite a simple class, it’s too specific. With this approach, it would require us to create a specific Printer for each Map implementation.

5. Programming to Interfaces

Often beginners get confused about the meaning of the expression “program to interfaces” or “code against interfaces”. Let’s consider the following example, which will make it a bit clearer. We’ll change the type of the argument to the most general type possible, which is the Map:

public class MapPrinter {
    
    public void printMap(final Map<?, ?> map) {
        for (final Entry<?, ?> entry : map.entrySet()) {
            System.out.println(entry.getKey() + " " + entry.getValue());
        }
    }
}

As we can see, the actual implementation stayed the same, while the only change is the type of argument. This shows that the method didn’t use any specific methods of HashMap. All the needed functionality was already defined in the Map interface, namely, method entrySet().

As a result, this minor change created a huge difference. Now, this class can work with any Map implementation:

public class Main {
    public static void main(String[] args) {
        Map<String, String> map = new HashMap<>();
        HashMap<String, String> hashMap = new HashMap<>();
        TreeMap<String, String> treeMap = new TreeMap<>();

        MapPrinter mapPrinter = new MapPrinter();
        mapPrinter.printMap(hashMap);
        mapPrinter.printMap(treeMap);
        mapPrinter.printMap(map);
    }
}

Coding to interface helped us to create a versatile class that can work with any implementation of the Map interface. This approach can eliminate code duplication and ensure our classes and methods have a well-defined purpose.

6. Where to Use Interfaces

Overall, arguments should be of the most general type possible. We saw in a previous example how just a simple change in a signature of a method could improve our code. Another place where we should have the same approach is a constructor:

public class MapReporter {

    private final Map<?, ?> map;

    public MapReporter(final Map<?, ?> map) {
        this.map = map;
    }

    public void printMap() {
        for (final Entry<?, ?> entry : this.map.entrySet()) {
            System.out.println(entry.getKey() + " " + entry.getValue());
        }
    }
}

This class can work with any implementation of the Map, just because we used the right type in the constructor.

7. Conclusion

To summarize, in this tutorial we discussed why interfaces are a great means for abstraction and defining a contract. Using the most general type possible will make code easy to reuse and easy to read. At the same time, this approach reduces the amount of code which is always a good way to simplify the codebase.

The code backing this article is available on GitHub. Once you're logged in as a Baeldung Pro Member, start learning and coding on the project.
Baeldung Pro – NPI EA (cat = Baeldung)
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Baeldung Pro comes with both absolutely No-Ads as well as finally with Dark Mode, for a clean learning experience:

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Once the early-adopter seats are all used, the price will go up and stay at $33/year.

eBook – HTTP Client – NPI EA (cat=HTTP Client-Side)
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The Apache HTTP Client is a very robust library, suitable for both simple and advanced use cases when testing HTTP endpoints. Check out our guide covering basic request and response handling, as well as security, cookies, timeouts, and more:

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eBook – Java Concurrency – NPI EA (cat=Java Concurrency)
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Handling concurrency in an application can be a tricky process with many potential pitfalls. A solid grasp of the fundamentals will go a long way to help minimize these issues.

Get started with understanding multi-threaded applications with our Java Concurrency guide:

>> Download the eBook

eBook – Java Streams – NPI EA (cat=Java Streams)
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Since its introduction in Java 8, the Stream API has become a staple of Java development. The basic operations like iterating, filtering, mapping sequences of elements are deceptively simple to use.

But these can also be overused and fall into some common pitfalls.

To get a better understanding on how Streams work and how to combine them with other language features, check out our guide to Java Streams:

>> Join Pro and download the eBook

eBook – Persistence – NPI EA (cat=Persistence)
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Working on getting your persistence layer right with Spring?

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Course – LS – NPI EA (cat=REST)

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Get started with Spring Boot and with core Spring, through the Learn Spring course:

>> CHECK OUT THE COURSE

Partner – Moderne – NPI EA (tag=Refactoring)
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Modern Java teams move fast — but codebases don’t always keep up. Frameworks change, dependencies drift, and tech debt builds until it starts to drag on delivery. OpenRewrite was built to fix that: an open-source refactoring engine that automates repetitive code changes while keeping developer intent intact.

The monthly training series, led by the creators and maintainers of OpenRewrite at Moderne, walks through real-world migrations and modernization patterns. Whether you’re new to recipes or ready to write your own, you’ll learn practical ways to refactor safely and at scale.

If you’ve ever wished refactoring felt as natural — and as fast — as writing code, this is a good place to start.

eBook Jackson – NPI EA – 3 (cat = Jackson)