{"id":8473,"title":"Destroy Effect","subtitle":null,"content":"## Description\r\n\r\nDestroys an effect entity that was created by [Create Effect](https://workshop.codes/wiki/articles/create%2Beffect).\r\n\r\n## Snippet\r\n\r\n```\r\nDestroy Effect(Last Created Entity Entity);\r\n```\r\n\r\n## Properties\r\n\r\n**Returns**: _\u003cspan style=\"color: #c678dd\"\u003eVoid\u003c/span\u003e_\r\n**Parameters**: ==_Entity_==\r\n\r\n\u003e ==**Entity**==\r\n\u003e _Type: **Entity ID**, Default: **Last Created Entity Entity**_\r\n\u003e Specifies which effect entity to destroy. This entity may be last created entity or a variable into which last created entity was earlier stored.\r\n\r\n### Notes\r\n- An array of entities may be provided in the place of a single entity ID, in which case all effect entities contained within the array will be destroyed.\r\n\t- This behavior may be verified with the share code NV3FE6\r\n","slug":"destroy-effect","tags":"Destroy Effect, Destruir efecto, Détruire un effet, エフェクトを破棄, Destruir Efeito, 消除效果","category_id":7,"group_id":"aUHuR8CySkR8W4vZkkLwtw","created_at":"2026-03-17T15:12:39.987Z","updated_at":"2026-03-17T15:12:39.987Z","category":{"id":7,"title":"Actions","slug":"actions","description":"Actions define the action of the event when the conditions are fulfilled. Actions include making changes to the players, elements, or the overall game environment.","created_at":"2020-07-06T13:36:05.762Z","updated_at":"2020-07-25T19:10:58.506Z","is_documentation":true}}