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Discard doesn't work properly in some cases #952

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AmitloafTotes opened this issue Nov 4, 2018 · 2 comments
Closed

Discard doesn't work properly in some cases #952

AmitloafTotes opened this issue Nov 4, 2018 · 2 comments
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@AmitloafTotes
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@AmitloafTotes AmitloafTotes commented Nov 4, 2018

Description

Sometimes discard doesn't actually work even though it appears like it does.

Steps to Reproduce

This is consistently recreated by using Unity Post Processing stack v.2 - Try to add a post process effect (like chromatic aberration for example). Save the scene. Discard everything from GitHub, notice that the new effect is still there.
When discarding from GitHub desktop it works properly.

@StanleyGoldman
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@StanleyGoldman StanleyGoldman commented Nov 5, 2018

Hey @AmitloafTotes. Thanks for testing our stuff out. I will try to reproduce this issue and let you know how it goes.

@StanleyGoldman
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@StanleyGoldman StanleyGoldman commented Feb 14, 2019

I experienced this myself recently.
Something about trying to discard a file while Unity is active.

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