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Spike

3
Posts
17
Following
A member registered Dec 28, 2015

Recent community posts

Excited for the next update! I appreciate the ambition of writing three distinct paths, especially since I'm endeared to their messy circumstances (Vepar's my favorite so far). I also love the character designs for both the mundane and the sexy factor! Do you plan on having romance elements in the full game for all three characters? Trista at least needs a hug.

I prefer visible enemy blobs, especially if individual battles are meant to be a tad difficult and tactical. The positive I can see with random encounters is it would be much easier to program usable skills that would either draw attention (e.g. prideful yelling) or avoid (e.g. rogue stealth).

I am curious about your future projects! Can you share more about the small card game, and is there any way to follow your progress?