
Voidgun
32-PLAYER ZERO-GRAVITY CTF
Straight from your browser. No downloads. No installs.
Voidgun is a multiplayer team shooter set in the vacuum of space. Two teams, Gamma and Delta, battle across tight, walled arenas to capture the enemy flag and bring it home. With zero gravity, every thrust matters. Momentum carries you into walls, bullets, and enemy fire. Master your movement or get shredded.
Up to 32 players in a single match, with AI bots filling empty slots so the action never stops. Servers can tune bot difficulty from level 1 (bumbling) to level 10 (near-perfect aim).
FEATURES
| BROWSER PLAY | WebSocket & WebRTC networking. No plugins, no downloads. |
| AI BOTS | 10 difficulty levels. Bots fill empty team slots so matches always feel alive. |
| HOST SERVERS | Run games directly from your browser or spin up a dedicated server. |
| SPECTATE | Watch matches in free-cam or follow individual players. |
| SPATIAL AUDIO | Hear ships colliding, weapons firing, and flags being grabbed in full positional sound. |
| PHYSICS COMBAT | Bullets inherit your velocity. Walls bounce you. Every collision sparks. Zero gravity means mastering inertia is the skill ceiling. |
| LOADOUTS | Pick your armor class, weapons, and items before every respawn. |
| SERVER BROWSER | Find games, see player counts, jump in. |
ARMOR CLASSES
|
LIGHT 60 HP • Fastest 1 primary • 2 secondary |
MEDIUM 80 HP • Balanced 2 primary • 1 secondary |
HEAVY 100 HP • Slowest 3 primary • 0 secondary |
ARSENAL
| Pew Pew | Primary | Fast and reliable. Your bread and butter. |
| Zoomba | Primary | Slow rounds, devastating hits. 8 damage per shot. |
| Crybaby | Primary | 21-round clip of sustained pain. |
| Polygun | Primary | Fastest fire rate in the game. Fills the screen. |
| Poly Pistol | Secondary | Hard-hitting sidearm. Don't sleep on it. |
| Super Splat | Secondary | 5-pellet spread. Point-blank devastation. |
| Flower Power | Primary | Heavy-only AOE launcher. Two shots, big blast radius. Get planted. |
HOW IT PLAYS
You thrust. You drift. You shoot. Bullets fly across the map while you strafe around walls, hunting the enemy flag carrier or defending your own. Shields pop, repair kits burn, turbo kicks in. Then a Super Splat catches you point-blank and you're stardust.
Respawn in 5 seconds. Adjust your loadout. Go again.
Modernized rebuild of a 2016 original. Built with libGDX.
| Updated | 10 days ago |
| Published | 29 days ago |
| Status | Released |
| Platforms | HTML5 |
| Author | voidgun |
| Genre | Shooter |
| Made with | libGDX |
| Tags | 2D, Multiplayer, Singleplayer, Top-Down, Top down shooter |
| Average session | About a half-hour |
| Languages | English |
| Inputs | Keyboard, Mouse |
| Accessibility | Color-blind friendly |
| Multiplayer | Server-based networked multiplayer |
| Links | Homepage |
| Content | No generative AI was used |
Development log
- Shipping a Java Game Server Without the Java17 days ago
- How the need for spatial sound with TeaVM led to gdx-webaudio20 days ago
- A seamless loading screen for gdx-TeaVM21 days ago
- How bringing a UDP game to the browser led me to build a cross-platform WebRTC l...24 days ago
- How I built the AI bots in Voidgun25 days ago



