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	<title>Vivid Foundry</title>
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	<description>Creativity emerges, even from structure.</description>
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		<title>Solace State: Emotional Cyberpunk Stories is now available!</title>
		<link>https://vividfoundry.com/blog/2023/10/01/solace-state-is-now-available/</link>
		
		<dc:creator><![CDATA[Tanya Kan]]></dc:creator>
		<pubDate>Mon, 02 Oct 2023 03:56:28 +0000</pubDate>
				<category><![CDATA[Devlog]]></category>
		<category><![CDATA[Solace State]]></category>
		<category><![CDATA[art]]></category>
		<category><![CDATA[game dev]]></category>
		<category><![CDATA[game development]]></category>
		<category><![CDATA[solace state]]></category>
		<category><![CDATA[video games]]></category>
		<category><![CDATA[visual novel]]></category>
		<guid isPermaLink="false">https://vividfoundry.com/?p=3286</guid>

					<description><![CDATA[<p>Unite the people and ignite the revolution. As a hacker, make your mark in hundreds of moral choices. 3D Visual Novel Solace State is available today on Steam and Xbox! You can pick up your own copy at: Steam: https://store.steampowered.com/app/928000/Solace_State_Emotional_Cyberpunk_Stories/ Xbox: https://www.xbox.com/en-IE/games/store/solace-state/9nr5h934436j Remember, you&#8217;ll get to meet Torrent! Here&#8217;s his new social profile: &#160; Additionally, [&#8230;]</p>
<p>The post <a href="https://vividfoundry.com/blog/2023/10/01/solace-state-is-now-available/">Solace State: Emotional Cyberpunk Stories is now available!</a> first appeared on <a href="https://vividfoundry.com">Vivid Foundry</a>.</p>]]></description>
		
		
		
			</item>
		<item>
		<title>At Solace State, What Does a QA Tester Do?</title>
		<link>https://vividfoundry.com/blog/2023/10/01/at-solace-state-what-does-a-quality-assurance-tester-do/</link>
		
		<dc:creator><![CDATA[Tanya Kan]]></dc:creator>
		<pubDate>Mon, 02 Oct 2023 03:40:44 +0000</pubDate>
				<category><![CDATA[Devlog]]></category>
		<category><![CDATA[Solace State]]></category>
		<category><![CDATA[game dev]]></category>
		<category><![CDATA[game development]]></category>
		<category><![CDATA[solace state]]></category>
		<category><![CDATA[video games]]></category>
		<category><![CDATA[visual novel]]></category>
		<guid isPermaLink="false">https://vividfoundry.com/?p=3274</guid>

					<description><![CDATA[<p>Solace State is a visual novel that requires a lot of testing, due to its complex narrative, custom 3D text-in-the-environment system, and trippy sci-fi camera transitions. Less than a week before the game&#8217;s release, Kas Millard shares the process. Long time no see! With days until Solace State&#8217;s launch date on September 14, we are [&#8230;]</p>
<p>The post <a href="https://vividfoundry.com/blog/2023/10/01/at-solace-state-what-does-a-quality-assurance-tester-do/">At Solace State, What Does a QA Tester Do?</a> first appeared on <a href="https://vividfoundry.com">Vivid Foundry</a>.</p>]]></description>
		
		
		
			</item>
		<item>
		<title>Press Contact</title>
		<link>https://vividfoundry.com/blog/2022/11/19/press-contact/</link>
		
		<dc:creator><![CDATA[Tanya Kan]]></dc:creator>
		<pubDate>Sun, 20 Nov 2022 02:27:56 +0000</pubDate>
				<category><![CDATA[Uncategorized]]></category>
		<guid isPermaLink="false">https://vividfoundry.com/?p=3120</guid>

					<description><![CDATA[<p>Thank you for your interest in our games! We look forward to hearing from you! Confirmation of identity may be requested. [contact-form][contact-field label=&#8221;Name&#8221; type=&#8221;name&#8221; required=&#8221;true&#8221; /][contact-field label=&#8221;Email&#8221; type=&#8221;email&#8221; required=&#8221;true&#8221; /][contact-field label=&#8221;Website&#8221; type=&#8221;url&#8221; /][contact-field label=&#8221;Message&#8221; type=&#8221;textarea&#8221; /][/contact-form]</p>
<p>The post <a href="https://vividfoundry.com/blog/2022/11/19/press-contact/">Press Contact</a> first appeared on <a href="https://vividfoundry.com">Vivid Foundry</a>.</p>]]></description>
		
		
		
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		<item>
		<title>Solace State year 2021 in review</title>
		<link>https://vividfoundry.com/blog/2022/01/07/solace-state-year-2021-in-review/</link>
		
		<dc:creator><![CDATA[Tanya Kan]]></dc:creator>
		<pubDate>Fri, 07 Jan 2022 19:21:00 +0000</pubDate>
				<category><![CDATA[Devlog]]></category>
		<category><![CDATA[My 3D Games]]></category>
		<category><![CDATA[Solace State]]></category>
		<category><![CDATA[creative writing]]></category>
		<category><![CDATA[game design]]></category>
		<category><![CDATA[game dev]]></category>
		<category><![CDATA[game development]]></category>
		<category><![CDATA[solace state]]></category>
		<guid isPermaLink="false">https://vividfoundry.com/?p=3056</guid>

					<description><![CDATA[<p>Solace State in 2021 has seen more production development from both myself and our larger team than in any previous year. But, on the other side of this is the vulnerability of tapping into myself to write fiction about social trauma and transformation, while experiencing my own grief and loss.</p>
<p>The post <a href="https://vividfoundry.com/blog/2022/01/07/solace-state-year-2021-in-review/">Solace State year 2021 in review</a> first appeared on <a href="https://vividfoundry.com">Vivid Foundry</a>.</p>]]></description>
		
		
		
			</item>
		<item>
		<title>Steam Streaming companion guide: 5 tips for streaming</title>
		<link>https://vividfoundry.com/blog/2021/09/20/steam-streaming-companion-guide-5-tips-for-streaming/</link>
		
		<dc:creator><![CDATA[Tanya Kan]]></dc:creator>
		<pubDate>Mon, 20 Sep 2021 06:21:48 +0000</pubDate>
				<category><![CDATA[Marketing]]></category>
		<category><![CDATA[game dev]]></category>
		<category><![CDATA[marketing]]></category>
		<category><![CDATA[streaming]]></category>
		<guid isPermaLink="false">https://vividfoundry.com/?p=3016</guid>

					<description><![CDATA[<p>This is meant to supplement the already fantastic How To Market A Game guide by Chris Zukowski! If you haven&#8217;t done so, please be sure to read that first. Here’s some additional ideas that may help you with you Steam Stream. As you can see from the volume of technical details, I highly recommend that [&#8230;]</p>
<p>The post <a href="https://vividfoundry.com/blog/2021/09/20/steam-streaming-companion-guide-5-tips-for-streaming/">Steam Streaming companion guide: 5 tips for streaming</a> first appeared on <a href="https://vividfoundry.com">Vivid Foundry</a>.</p>]]></description>
		
		
		
			</item>
		<item>
		<title>Code of Conduct and Anti-Harassment Policies: Vivid Foundry version 1.5</title>
		<link>https://vividfoundry.com/blog/2021/08/06/code-of-conduct-and-anti-harassment-policies-vivid-foundry-version-1-2/</link>
		
		<dc:creator><![CDATA[Tanya Kan]]></dc:creator>
		<pubDate>Fri, 06 Aug 2021 17:44:11 +0000</pubDate>
				<category><![CDATA[Uncategorized]]></category>
		<guid isPermaLink="false">https://vividfoundry.com/?p=2998</guid>

					<description><![CDATA[<p>Our Pledge A welcoming, respectful, and inclusive environment is the core tenet of Vivid Foundry. We, as team of collaborators, developers, and contributors, pledge to make our work environment a harassment-free experience for everyone, regardless of age, body size, visible and invisible disability, ethnicity, sex characteristics, gender identity and expression, level of experience, education, socio-economic [&#8230;]</p>
<p>The post <a href="https://vividfoundry.com/blog/2021/08/06/code-of-conduct-and-anti-harassment-policies-vivid-foundry-version-1-2/">Code of Conduct and Anti-Harassment Policies: Vivid Foundry version 1.5</a> first appeared on <a href="https://vividfoundry.com">Vivid Foundry</a>.</p>]]></description>
		
		
		
			</item>
		<item>
		<title>Solace State: 2019 Year Review</title>
		<link>https://vividfoundry.com/blog/2020/01/12/solace-state-2019-year-review/</link>
		
		<dc:creator><![CDATA[Tanya Kan]]></dc:creator>
		<pubDate>Mon, 13 Jan 2020 01:08:28 +0000</pubDate>
				<category><![CDATA[Devlog]]></category>
		<category><![CDATA[Entrepreneurship]]></category>
		<category><![CDATA[My 3D Games]]></category>
		<category><![CDATA[Solace State]]></category>
		<category><![CDATA[Talks]]></category>
		<category><![CDATA[community]]></category>
		<category><![CDATA[creative writing]]></category>
		<category><![CDATA[game dev]]></category>
		<category><![CDATA[game development]]></category>
		<category><![CDATA[pc games]]></category>
		<category><![CDATA[press]]></category>
		<category><![CDATA[solace state]]></category>
		<category><![CDATA[video games]]></category>
		<category><![CDATA[visual arts]]></category>
		<guid isPermaLink="false">https://vividfoundry.com/?p=2875</guid>

					<description><![CDATA[<p>Solace State has seen both challenges and growth in 2019. We've also got a chock-full of pictures to share with you. Let's celebrate our efforts from 2019 - from GDC, to Kinda Funny Games E3 showcase, to TCAF Comics x Games, and more!</p>
<p>The post <a href="https://vividfoundry.com/blog/2020/01/12/solace-state-2019-year-review/">Solace State: 2019 Year Review</a> first appeared on <a href="https://vividfoundry.com">Vivid Foundry</a>.</p>]]></description>
		
		
		
			</item>
		<item>
		<title>Poem: Stakes</title>
		<link>https://vividfoundry.com/blog/2019/06/30/poem-stakes/</link>
		
		<dc:creator><![CDATA[Tanya Kan]]></dc:creator>
		<pubDate>Sun, 30 Jun 2019 17:05:22 +0000</pubDate>
				<category><![CDATA[Creative Writing]]></category>
		<category><![CDATA[poem]]></category>
		<category><![CDATA[tanya kan]]></category>
		<guid isPermaLink="false">https://vividfoundry.com/?p=2860</guid>

					<description><![CDATA[<p>They will treat us as disposable in life, The young, the old, and the free. They’ll call us mindless agents, When we seek is a clear path for A sustainable future, of hope That doesn’t cost anyone else’s loss. And after death, They will desecrate our graves, Shut down our memories and our shrines. Raise [&#8230;]</p>
<p>The post <a href="https://vividfoundry.com/blog/2019/06/30/poem-stakes/">Poem: Stakes</a> first appeared on <a href="https://vividfoundry.com">Vivid Foundry</a>.</p>]]></description>
		
		
		
			</item>
		<item>
		<title>Solace State in Netherlands, New York&#8230; and soon, Seattle for PAX West!</title>
		<link>https://vividfoundry.com/blog/2018/08/14/solace-state-in-netherlands-new-york-and-soon-seattle-for-pax-west/</link>
		
		<dc:creator><![CDATA[Tanya Kan]]></dc:creator>
		<pubDate>Tue, 14 Aug 2018 16:58:31 +0000</pubDate>
				<category><![CDATA[Devlog]]></category>
		<category><![CDATA[Entrepreneurship]]></category>
		<category><![CDATA[Solace State]]></category>
		<category><![CDATA[entrepreneurship]]></category>
		<category><![CDATA[game dev]]></category>
		<category><![CDATA[game development]]></category>
		<category><![CDATA[video games]]></category>
		<guid isPermaLink="false">https://vividfoundry.com/?p=2568</guid>

					<description><![CDATA[<p>Summer 2018 has been a season to remember for Solace State! In May, Solace State brought on board Gabi (@UndeadOoze) working full-time as a programmer from May through the first week of June, then part time for the rest of the summer. We also worked with Silverstring Media (@Slvrstrng), narrative consultants, and Seage (@Seageart), 2D [&#8230;]</p>
<p>The post <a href="https://vividfoundry.com/blog/2018/08/14/solace-state-in-netherlands-new-york-and-soon-seattle-for-pax-west/">Solace State in Netherlands, New York… and soon, Seattle for PAX West!</a> first appeared on <a href="https://vividfoundry.com">Vivid Foundry</a>.</p>]]></description>
		
		
		
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		<item>
		<title>Solace State updates in energies, bizdev and social impact learning</title>
		<link>https://vividfoundry.com/blog/2018/03/25/solace-state-updates-in-energies-bizdev-and-social-impact-learning/</link>
		
		<dc:creator><![CDATA[Tanya Kan]]></dc:creator>
		<pubDate>Sun, 25 Mar 2018 06:32:50 +0000</pubDate>
				<category><![CDATA[3D Arts]]></category>
		<category><![CDATA[Devlog]]></category>
		<category><![CDATA[Entrepreneurship]]></category>
		<category><![CDATA[Solace State]]></category>
		<category><![CDATA[Talks]]></category>
		<category><![CDATA[Visual Arts]]></category>
		<guid isPermaLink="false">https://vividfoundry.com/?p=2448</guid>

					<description><![CDATA[<p>Tanya Kan reporting in: There’s been a lot of behind the scenes activity for Solace State! In the past 9 months, I’ve been focusing on a lot of very diverse moving pieces of work that I have not written about in a blog post yet. First of all, we have a new-ish trailer with new music [&#8230;]</p>
<p>The post <a href="https://vividfoundry.com/blog/2018/03/25/solace-state-updates-in-energies-bizdev-and-social-impact-learning/">Solace State updates in energies, bizdev and social impact learning</a> first appeared on <a href="https://vividfoundry.com">Vivid Foundry</a>.</p>]]></description>
		
		
		
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