Vitae Interactive is the foundation of my journey toward becoming a Technical Designer and a future independent game studio. It’s a space for building, experimenting, and sharing gameplay systems, tools, and small playable prototypes.
I’m currently pursuing a Bachelor’s degree in Interactive Technology (Game Design) at Full Sail University, with a projected graduation in 2028. My focus is on the intersection of design and implementation, turning ideas into clear, flexible, and designer-friendly systems.
I’m especially interested in gameplay frameworks like movement, abilities, and AI, as well as tools that reduce friction and support fast iteration. This profile documents that growth through small experiments and learning in public, with the long-term goal of becoming a studio-ready Technical Designer and growing Vitae Interactive into a home for thoughtfully crafted games.