Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Vaze

12
Posts
A member registered Aug 30, 2018

Recent community posts

Awesome it's playable now. I hate being that guy but the sell tab for the merchant also needs one or is that just a temporary thing?

(1 edit)

Hm. I think I bought too many traps/monsters and can no longer close the window. I can't place new traps either. I also can't close the sell  window. Probably too many items as well. It really needs to be a scrolling box. 

The balance is strange. It feels like you just want a ton of the higher level traps and some kind of monster that regenerates. The  traps are way too good because they don't require any souls to enable. The kobolds are kind of bad because they use so many souls. I like the synergies I think the game needs more of them.

Anyways it was fun. I look forward to future updates :)

Pretty fun. The learning curve is a bit rough though. I think there are too many useless traps early that require long routes. Eventually I got some kobold/kobold chieftain floors up and wow they're really good.

Pretty fun. How do you deal with stealth though? None of my mons can hit them.

Or maybe just cap it at like 4 hours.

Appreciate the response and information. I don't know if I agree with them gem thing though it only encourages to leave your game open 24/7 it doesn't really encourage playing the game. The game is pretty solid though I think the prestiging just seems some polishing.

(9 edits)

Some thoughts after playing for a few days:

Strength stat along with click dps seems really bad especially in an idle game.

It feels necessary to raise your bountry level to high before prestiging to get the high level gems. Otherwise you're wasting precious prestige resets and you're punished for prestiging too much. Progression is mostly tied to gems rather than items. 

Magic find past 100% maybe does something useful. Luck would probably be too good though

The scrap caches from bounties seem extremely useless. 

I don't think hunt tokens should reset on prestige.

Bounties 101-200 feel so bad. It's better to just to never pass zone 100 otherwise you're kind of punished.

Gems should probably be able to be farmed while the game is closed. 

(2 edits)

Oh wow that's alot of gold. Looks like upgrades are alot cheaper too. Tons of new stuff wow nice!

No slimey hat :( not sure if it's just bugged on the download version. Dropped fine in the browser. 

(5 edits)

Resetting your stats is way too expensive at least early on. I messed up by doing strength.

Edit: Also could the map be a bit bigger? I don't know if it's just me but it's so tiny. Really fun game so far though.

Very fun. It's sad it's just a demo

Really fun game. Not a huge fan of the ore system though. It feels like you're wasting time mining it rather than finding more artifacts.