Awesome it's playable now. I hate being that guy but the sell tab for the merchant also needs one or is that just a temporary thing?
Vaze
Recent community posts
Hm. I think I bought too many traps/monsters and can no longer close the window. I can't place new traps either. I also can't close the sell window. Probably too many items as well. It really needs to be a scrolling box.
The balance is strange. It feels like you just want a ton of the higher level traps and some kind of monster that regenerates. The traps are way too good because they don't require any souls to enable. The kobolds are kind of bad because they use so many souls. I like the synergies I think the game needs more of them.
Anyways it was fun. I look forward to future updates :)
Some thoughts after playing for a few days:
Strength stat along with click dps seems really bad especially in an idle game.
It feels necessary to raise your bountry level to high before prestiging to get the high level gems. Otherwise you're wasting precious prestige resets and you're punished for prestiging too much. Progression is mostly tied to gems rather than items.
Magic find past 100% maybe does something useful. Luck would probably be too good though
The scrap caches from bounties seem extremely useless.
I don't think hunt tokens should reset on prestige.
Bounties 101-200 feel so bad. It's better to just to never pass zone 100 otherwise you're kind of punished.
Gems should probably be able to be farmed while the game is closed.
