{"id":1090,"date":"2012-09-25T18:03:20","date_gmt":"2012-09-25T15:03:20","guid":{"rendered":"http:\/\/unitycoder.com\/blog\/?p=1090"},"modified":"2013-04-13T14:57:40","modified_gmt":"2013-04-13T11:57:40","slug":"marching-cubes-javascript","status":"publish","type":"post","link":"https:\/\/unitycoder.com\/blog\/2012\/09\/25\/marching-cubes-javascript\/","title":{"rendered":"Marching Cubes (Javascript)"},"content":{"rendered":"<p><a href=\"https:\/\/i0.wp.com\/unitycoder.com\/blog\/wp-content\/uploads\/2012\/09\/marching_cubes_unityscript2.jpg\"><img data-recalc-dims=\"1\" loading=\"lazy\" decoding=\"async\" data-attachment-id=\"1095\" data-permalink=\"https:\/\/unitycoder.com\/blog\/2012\/09\/25\/marching-cubes-javascript\/marching_cubes_unityscript2\/\" data-orig-file=\"https:\/\/i0.wp.com\/unitycoder.com\/blog\/wp-content\/uploads\/2012\/09\/marching_cubes_unityscript2.jpg?fit=680%2C492&amp;ssl=1\" data-orig-size=\"680,492\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}\" data-image-title=\"marching_cubes_unityscript2\" data-image-description=\"\" data-image-caption=\"\" data-medium-file=\"https:\/\/i0.wp.com\/unitycoder.com\/blog\/wp-content\/uploads\/2012\/09\/marching_cubes_unityscript2.jpg?fit=300%2C217&amp;ssl=1\" data-large-file=\"https:\/\/i0.wp.com\/unitycoder.com\/blog\/wp-content\/uploads\/2012\/09\/marching_cubes_unityscript2.jpg?fit=680%2C492&amp;ssl=1\" class=\"alignnone size-full wp-image-1095\" title=\"marching_cubes_unityscript2\" alt=\"\" src=\"https:\/\/i0.wp.com\/unitycoder.com\/blog\/wp-content\/uploads\/2012\/09\/marching_cubes_unityscript2.jpg?resize=680%2C492\" width=\"680\" height=\"492\" srcset=\"https:\/\/i0.wp.com\/unitycoder.com\/blog\/wp-content\/uploads\/2012\/09\/marching_cubes_unityscript2.jpg?w=680&amp;ssl=1 680w, https:\/\/i0.wp.com\/unitycoder.com\/blog\/wp-content\/uploads\/2012\/09\/marching_cubes_unityscript2.jpg?resize=300%2C217&amp;ssl=1 300w\" sizes=\"auto, (max-width: 680px) 100vw, 680px\" \/><\/a><\/p>\n<p>Converted this <a title=\"http:\/\/stemkoski.github.com\/Three.js\/Marching-Cubes.html\" href=\"http:\/\/stemkoski.github.com\/Three.js\/Marching-Cubes.html\" target=\"_blank\">Marching Cubes(three.js\/webgl)<\/a> to Unity Javascript<\/p>\n<p>&#8211; Added image#3 (using perlin noise to generate caves)<br \/>\n&#8211; Added profiler image, fatal error image, neighbour chunk connection problem..<br \/>\n&#8211; Changed default unity arrays to Lists(), much faster now<br \/>\n&#8211; Added some new images<br \/>\n&#8211; Now digging the ground possible with &#8220;mining laser&#8221; (its quite slow on higher resolution, because of the mesh collider updates..)<\/p>\n<p><strong>Webplayer:<\/strong><br \/>\n<a title=\"http:\/\/unitycoder.com\/upload\/demos\/MarchingCubesTerrainSculpting_unity\/\" href=\"http:\/\/unitycoder.com\/upload\/demos\/MarchingCubesTerrainSculpting_unity\/\" target=\"_blank\">http:\/\/unitycoder.com\/upload\/demos\/MarchingCubesTerrainSculpting_unity\/<\/a> (Mesh\/Terrain Sculpting test..webplayer size 93kb..<strong>Oo<\/strong> )<\/p>\n<p><strong>Download source:<\/strong><br \/>\ncoming later..<em> (Current test version source is available for those who donate <del>any amount<\/del> &#8211; minimum 1usd &#8211; pls.)<\/em><\/p>\n<p>&#8212;<\/p>\n<p>Image#1 : First test, failed because of 1 typo &amp; some variables were as ints.. hmm, would the int version be much faster?<\/p>\n<p><img data-recalc-dims=\"1\" loading=\"lazy\" decoding=\"async\" title=\"marching_cubes_unityscript\" alt=\"\" src=\"https:\/\/i0.wp.com\/unitycoder.com\/blog\/wp-content\/uploads\/2012\/09\/marching_cubes_unityscript.jpg?resize=680%2C552\" width=\"680\" height=\"552\" \/><\/p>\n<p>&#8212;<\/p>\n<p>Image#3: Using 3D Perlin Noise<\/p>\n<p><img data-recalc-dims=\"1\" loading=\"lazy\" decoding=\"async\" data-attachment-id=\"1098\" data-permalink=\"https:\/\/unitycoder.com\/blog\/2012\/09\/25\/marching-cubes-javascript\/marching_cubes_caves_unityscript3\/\" data-orig-file=\"https:\/\/i0.wp.com\/unitycoder.com\/blog\/wp-content\/uploads\/2012\/09\/marching_cubes_caves_unityscript3.jpg?fit=680%2C403&amp;ssl=1\" data-orig-size=\"680,403\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}\" data-image-title=\"marching_cubes_caves_unityscript3\" data-image-description=\"\" data-image-caption=\"\" data-medium-file=\"https:\/\/i0.wp.com\/unitycoder.com\/blog\/wp-content\/uploads\/2012\/09\/marching_cubes_caves_unityscript3.jpg?fit=300%2C177&amp;ssl=1\" data-large-file=\"https:\/\/i0.wp.com\/unitycoder.com\/blog\/wp-content\/uploads\/2012\/09\/marching_cubes_caves_unityscript3.jpg?fit=680%2C403&amp;ssl=1\" class=\"alignnone size-full wp-image-1098\" title=\"marching_cubes_caves_unityscript3\" alt=\"\" src=\"https:\/\/i0.wp.com\/unitycoder.com\/blog\/wp-content\/uploads\/2012\/09\/marching_cubes_caves_unityscript3.jpg?resize=680%2C403\" width=\"680\" height=\"403\" srcset=\"https:\/\/i0.wp.com\/unitycoder.com\/blog\/wp-content\/uploads\/2012\/09\/marching_cubes_caves_unityscript3.jpg?w=680&amp;ssl=1 680w, https:\/\/i0.wp.com\/unitycoder.com\/blog\/wp-content\/uploads\/2012\/09\/marching_cubes_caves_unityscript3.jpg?resize=300%2C177&amp;ssl=1 300w\" sizes=\"auto, (max-width: 680px) 100vw, 680px\" \/><\/p>\n<p>&#8212;<\/p>\n<p>Image#4: Bigger caves<\/p>\n<p><img data-recalc-dims=\"1\" loading=\"lazy\" decoding=\"async\" data-attachment-id=\"1100\" data-permalink=\"https:\/\/unitycoder.com\/blog\/2012\/09\/25\/marching-cubes-javascript\/marching_cubes_caves_unityscript4\/\" data-orig-file=\"https:\/\/i0.wp.com\/unitycoder.com\/blog\/wp-content\/uploads\/2012\/09\/marching_cubes_caves_unityscript4.jpg?fit=680%2C408&amp;ssl=1\" data-orig-size=\"680,408\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}\" data-image-title=\"marching_cubes_caves_unityscript4\" data-image-description=\"\" data-image-caption=\"\" data-medium-file=\"https:\/\/i0.wp.com\/unitycoder.com\/blog\/wp-content\/uploads\/2012\/09\/marching_cubes_caves_unityscript4.jpg?fit=300%2C180&amp;ssl=1\" data-large-file=\"https:\/\/i0.wp.com\/unitycoder.com\/blog\/wp-content\/uploads\/2012\/09\/marching_cubes_caves_unityscript4.jpg?fit=680%2C408&amp;ssl=1\" class=\"alignnone size-full wp-image-1100\" title=\"marching_cubes_caves_unityscript4\" alt=\"\" src=\"https:\/\/i0.wp.com\/unitycoder.com\/blog\/wp-content\/uploads\/2012\/09\/marching_cubes_caves_unityscript4.jpg?resize=680%2C408\" width=\"680\" height=\"408\" srcset=\"https:\/\/i0.wp.com\/unitycoder.com\/blog\/wp-content\/uploads\/2012\/09\/marching_cubes_caves_unityscript4.jpg?w=680&amp;ssl=1 680w, https:\/\/i0.wp.com\/unitycoder.com\/blog\/wp-content\/uploads\/2012\/09\/marching_cubes_caves_unityscript4.jpg?resize=300%2C180&amp;ssl=1 300w\" sizes=\"auto, (max-width: 680px) 100vw, 680px\" \/><\/p>\n<p>&#8212;<\/p>\n<p>Image#5: deep profiler (mesh collider update removed from here..it was too slow, now Perlin noise takes most of the time..)<\/p>\n<p><a href=\"https:\/\/i0.wp.com\/unitycoder.com\/blog\/wp-content\/uploads\/2012\/09\/perlin_noise_slow.jpg\"><img data-recalc-dims=\"1\" loading=\"lazy\" decoding=\"async\" data-attachment-id=\"1103\" data-permalink=\"https:\/\/unitycoder.com\/blog\/2012\/09\/25\/marching-cubes-javascript\/perlin_noise_slow\/\" data-orig-file=\"https:\/\/i0.wp.com\/unitycoder.com\/blog\/wp-content\/uploads\/2012\/09\/perlin_noise_slow.jpg?fit=1000%2C356&amp;ssl=1\" data-orig-size=\"1000,356\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}\" data-image-title=\"perlin_noise_slow\" data-image-description=\"\" data-image-caption=\"\" data-medium-file=\"https:\/\/i0.wp.com\/unitycoder.com\/blog\/wp-content\/uploads\/2012\/09\/perlin_noise_slow.jpg?fit=300%2C106&amp;ssl=1\" data-large-file=\"https:\/\/i0.wp.com\/unitycoder.com\/blog\/wp-content\/uploads\/2012\/09\/perlin_noise_slow.jpg?fit=1000%2C356&amp;ssl=1\" class=\"alignnone size-medium wp-image-1103\" title=\"perlin_noise_slow\" alt=\"\" src=\"https:\/\/i0.wp.com\/unitycoder.com\/blog\/wp-content\/uploads\/2012\/09\/perlin_noise_slow-300x106.jpg?resize=300%2C106\" width=\"300\" height=\"106\" srcset=\"https:\/\/i0.wp.com\/unitycoder.com\/blog\/wp-content\/uploads\/2012\/09\/perlin_noise_slow.jpg?resize=300%2C106&amp;ssl=1 300w, https:\/\/i0.wp.com\/unitycoder.com\/blog\/wp-content\/uploads\/2012\/09\/perlin_noise_slow.jpg?w=1000&amp;ssl=1 1000w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a><\/p>\n<p>&#8212;<br \/>\nImage#6: After flying inside the caves for a while got this fatal error.. (had forgotten new Mesh(); inside the loop..)<\/p>\n<p><a href=\"https:\/\/i0.wp.com\/unitycoder.com\/blog\/wp-content\/uploads\/2012\/09\/unity-fatal-error-out-of-memory.jpg\"><img data-recalc-dims=\"1\" loading=\"lazy\" decoding=\"async\" data-attachment-id=\"1108\" data-permalink=\"https:\/\/unitycoder.com\/blog\/2012\/09\/25\/marching-cubes-javascript\/unity-fatal-error-out-of-memory\/\" data-orig-file=\"https:\/\/i0.wp.com\/unitycoder.com\/blog\/wp-content\/uploads\/2012\/09\/unity-fatal-error-out-of-memory.jpg?fit=497%2C805&amp;ssl=1\" data-orig-size=\"497,805\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}\" data-image-title=\"unity-fatal-error-out-of-memory\" data-image-description=\"\" data-image-caption=\"\" data-medium-file=\"https:\/\/i0.wp.com\/unitycoder.com\/blog\/wp-content\/uploads\/2012\/09\/unity-fatal-error-out-of-memory.jpg?fit=185%2C300&amp;ssl=1\" data-large-file=\"https:\/\/i0.wp.com\/unitycoder.com\/blog\/wp-content\/uploads\/2012\/09\/unity-fatal-error-out-of-memory.jpg?fit=497%2C805&amp;ssl=1\" class=\"alignnone size-medium wp-image-1108\" title=\"unity-fatal-error-out-of-memory\" alt=\"\" src=\"https:\/\/i0.wp.com\/unitycoder.com\/blog\/wp-content\/uploads\/2012\/09\/unity-fatal-error-out-of-memory-185x300.jpg?resize=185%2C300\" width=\"185\" height=\"300\" srcset=\"https:\/\/i0.wp.com\/unitycoder.com\/blog\/wp-content\/uploads\/2012\/09\/unity-fatal-error-out-of-memory.jpg?resize=185%2C300&amp;ssl=1 185w, https:\/\/i0.wp.com\/unitycoder.com\/blog\/wp-content\/uploads\/2012\/09\/unity-fatal-error-out-of-memory.jpg?w=497&amp;ssl=1 497w\" sizes=\"auto, (max-width: 185px) 100vw, 185px\" \/><\/a><\/p>\n<p>&#8212;<\/p>\n<p>Image#7: Trying to connect neighbour chunks.. Some parts are not connected, some are. *Fixed: Had wrong world pos value for the next chunk<\/p>\n<p><a href=\"https:\/\/i0.wp.com\/unitycoder.com\/blog\/wp-content\/uploads\/2012\/09\/perlin_noise_marching_cubes_unity_javascript1.jpg\"><img data-recalc-dims=\"1\" loading=\"lazy\" decoding=\"async\" data-attachment-id=\"1112\" data-permalink=\"https:\/\/unitycoder.com\/blog\/2012\/09\/25\/marching-cubes-javascript\/perlin_noise_marching_cubes_unity_javascript1\/\" data-orig-file=\"https:\/\/i0.wp.com\/unitycoder.com\/blog\/wp-content\/uploads\/2012\/09\/perlin_noise_marching_cubes_unity_javascript1.jpg?fit=680%2C426&amp;ssl=1\" data-orig-size=\"680,426\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}\" data-image-title=\"perlin_noise_marching_cubes_unity_javascript1\" data-image-description=\"\" data-image-caption=\"\" data-medium-file=\"https:\/\/i0.wp.com\/unitycoder.com\/blog\/wp-content\/uploads\/2012\/09\/perlin_noise_marching_cubes_unity_javascript1.jpg?fit=300%2C187&amp;ssl=1\" data-large-file=\"https:\/\/i0.wp.com\/unitycoder.com\/blog\/wp-content\/uploads\/2012\/09\/perlin_noise_marching_cubes_unity_javascript1.jpg?fit=680%2C426&amp;ssl=1\" class=\"alignnone size-full wp-image-1112\" title=\"perlin_noise_marching_cubes_unity_javascript1\" alt=\"\" src=\"https:\/\/i0.wp.com\/unitycoder.com\/blog\/wp-content\/uploads\/2012\/09\/perlin_noise_marching_cubes_unity_javascript1.jpg?resize=680%2C426\" width=\"680\" height=\"426\" srcset=\"https:\/\/i0.wp.com\/unitycoder.com\/blog\/wp-content\/uploads\/2012\/09\/perlin_noise_marching_cubes_unity_javascript1.jpg?w=680&amp;ssl=1 680w, https:\/\/i0.wp.com\/unitycoder.com\/blog\/wp-content\/uploads\/2012\/09\/perlin_noise_marching_cubes_unity_javascript1.jpg?resize=300%2C187&amp;ssl=1 300w\" sizes=\"auto, (max-width: 680px) 100vw, 680px\" \/><\/a><\/p>\n<p>&#8212;<\/p>\n<p>Image#8: Somehow need to fix the stretching textures.. now each face is UV(0,0|0,1|1,1)..<\/p>\n<p><a href=\"https:\/\/i0.wp.com\/unitycoder.com\/blog\/wp-content\/uploads\/2012\/09\/texture_stretching_minecraft_terrain.jpg\"><img data-recalc-dims=\"1\" loading=\"lazy\" decoding=\"async\" data-attachment-id=\"1114\" data-permalink=\"https:\/\/unitycoder.com\/blog\/2012\/09\/25\/marching-cubes-javascript\/texture_stretching_minecraft_terrain\/\" data-orig-file=\"https:\/\/i0.wp.com\/unitycoder.com\/blog\/wp-content\/uploads\/2012\/09\/texture_stretching_minecraft_terrain.jpg?fit=1327%2C828&amp;ssl=1\" data-orig-size=\"1327,828\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}\" data-image-title=\"texture_stretching_minecraft_terrain\" data-image-description=\"\" data-image-caption=\"\" data-medium-file=\"https:\/\/i0.wp.com\/unitycoder.com\/blog\/wp-content\/uploads\/2012\/09\/texture_stretching_minecraft_terrain.jpg?fit=300%2C187&amp;ssl=1\" data-large-file=\"https:\/\/i0.wp.com\/unitycoder.com\/blog\/wp-content\/uploads\/2012\/09\/texture_stretching_minecraft_terrain.jpg?fit=1024%2C638&amp;ssl=1\" class=\"alignnone size-medium wp-image-1114\" title=\"texture_stretching_minecraft_terrain\" alt=\"\" src=\"https:\/\/i0.wp.com\/unitycoder.com\/blog\/wp-content\/uploads\/2012\/09\/texture_stretching_minecraft_terrain-300x187.jpg?resize=300%2C187\" width=\"300\" height=\"187\" srcset=\"https:\/\/i0.wp.com\/unitycoder.com\/blog\/wp-content\/uploads\/2012\/09\/texture_stretching_minecraft_terrain.jpg?resize=300%2C187&amp;ssl=1 300w, https:\/\/i0.wp.com\/unitycoder.com\/blog\/wp-content\/uploads\/2012\/09\/texture_stretching_minecraft_terrain.jpg?resize=1024%2C638&amp;ssl=1 1024w, https:\/\/i0.wp.com\/unitycoder.com\/blog\/wp-content\/uploads\/2012\/09\/texture_stretching_minecraft_terrain.jpg?w=1327&amp;ssl=1 1327w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a><\/p>\n<p>&#8212;<\/p>\n<p>Image#9: Now walls\/border holes are capped<\/p>\n<p><img data-recalc-dims=\"1\" loading=\"lazy\" decoding=\"async\" data-attachment-id=\"1116\" data-permalink=\"https:\/\/unitycoder.com\/blog\/2012\/09\/25\/marching-cubes-javascript\/minecraft_style_terrain_unity_capping_holes\/\" data-orig-file=\"https:\/\/i0.wp.com\/unitycoder.com\/blog\/wp-content\/uploads\/2012\/09\/minecraft_style_terrain_unity_capping_holes.jpg?fit=680%2C542&amp;ssl=1\" data-orig-size=\"680,542\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}\" data-image-title=\"minecraft_style_terrain_unity_capping_holes\" data-image-description=\"\" data-image-caption=\"\" data-medium-file=\"https:\/\/i0.wp.com\/unitycoder.com\/blog\/wp-content\/uploads\/2012\/09\/minecraft_style_terrain_unity_capping_holes.jpg?fit=300%2C239&amp;ssl=1\" data-large-file=\"https:\/\/i0.wp.com\/unitycoder.com\/blog\/wp-content\/uploads\/2012\/09\/minecraft_style_terrain_unity_capping_holes.jpg?fit=680%2C542&amp;ssl=1\" class=\"alignnone size-full wp-image-1116\" title=\"minecraft_style_terrain_unity_capping_holes\" alt=\"\" src=\"https:\/\/i0.wp.com\/unitycoder.com\/blog\/wp-content\/uploads\/2012\/09\/minecraft_style_terrain_unity_capping_holes.jpg?resize=680%2C542\" width=\"680\" height=\"542\" srcset=\"https:\/\/i0.wp.com\/unitycoder.com\/blog\/wp-content\/uploads\/2012\/09\/minecraft_style_terrain_unity_capping_holes.jpg?w=680&amp;ssl=1 680w, https:\/\/i0.wp.com\/unitycoder.com\/blog\/wp-content\/uploads\/2012\/09\/minecraft_style_terrain_unity_capping_holes.jpg?resize=300%2C239&amp;ssl=1 300w, https:\/\/i0.wp.com\/unitycoder.com\/blog\/wp-content\/uploads\/2012\/09\/minecraft_style_terrain_unity_capping_holes.jpg?resize=200%2C160&amp;ssl=1 200w\" sizes=\"auto, (max-width: 680px) 100vw, 680px\" \/><\/p>\n<p>&#8212;<\/p>\n<p>Image#10: Now digging is possible (just some random &#8220;out of range&#8221; errors still..)<\/p>\n<p><img data-recalc-dims=\"1\" loading=\"lazy\" decoding=\"async\" data-attachment-id=\"1118\" data-permalink=\"https:\/\/unitycoder.com\/blog\/2012\/09\/25\/marching-cubes-javascript\/minecraft_marching_cubes_terrain_caves_digging\/\" data-orig-file=\"https:\/\/i0.wp.com\/unitycoder.com\/blog\/wp-content\/uploads\/2012\/09\/minecraft_marching_cubes_terrain_caves_digging.jpg?fit=680%2C467&amp;ssl=1\" data-orig-size=\"680,467\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}\" data-image-title=\"minecraft_marching_cubes_terrain_caves_digging\" data-image-description=\"\" data-image-caption=\"\" data-medium-file=\"https:\/\/i0.wp.com\/unitycoder.com\/blog\/wp-content\/uploads\/2012\/09\/minecraft_marching_cubes_terrain_caves_digging.jpg?fit=300%2C206&amp;ssl=1\" data-large-file=\"https:\/\/i0.wp.com\/unitycoder.com\/blog\/wp-content\/uploads\/2012\/09\/minecraft_marching_cubes_terrain_caves_digging.jpg?fit=680%2C467&amp;ssl=1\" class=\"alignnone size-full wp-image-1118\" title=\"minecraft_marching_cubes_terrain_caves_digging\" alt=\"\" src=\"https:\/\/i0.wp.com\/unitycoder.com\/blog\/wp-content\/uploads\/2012\/09\/minecraft_marching_cubes_terrain_caves_digging.jpg?resize=680%2C467\" width=\"680\" height=\"467\" srcset=\"https:\/\/i0.wp.com\/unitycoder.com\/blog\/wp-content\/uploads\/2012\/09\/minecraft_marching_cubes_terrain_caves_digging.jpg?w=680&amp;ssl=1 680w, https:\/\/i0.wp.com\/unitycoder.com\/blog\/wp-content\/uploads\/2012\/09\/minecraft_marching_cubes_terrain_caves_digging.jpg?resize=300%2C206&amp;ssl=1 300w\" sizes=\"auto, (max-width: 680px) 100vw, 680px\" \/><\/p>\n<p>&#8212;<\/p>\n<p>Image#11: Now you can sculpt the mesh (add\/remove), make caves etc. (Need to add adjustable brush size and somehow save the mesh to editor?)<\/p>\n<p><img data-recalc-dims=\"1\" loading=\"lazy\" decoding=\"async\" data-attachment-id=\"1121\" data-permalink=\"https:\/\/unitycoder.com\/blog\/2012\/09\/25\/marching-cubes-javascript\/sculpt_voxel_mesh\/\" data-orig-file=\"https:\/\/i0.wp.com\/unitycoder.com\/blog\/wp-content\/uploads\/2012\/09\/sculpt_voxel_mesh.jpg?fit=680%2C379&amp;ssl=1\" data-orig-size=\"680,379\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}\" data-image-title=\"sculpt_voxel_mesh\" data-image-description=\"\" data-image-caption=\"\" data-medium-file=\"https:\/\/i0.wp.com\/unitycoder.com\/blog\/wp-content\/uploads\/2012\/09\/sculpt_voxel_mesh.jpg?fit=300%2C167&amp;ssl=1\" data-large-file=\"https:\/\/i0.wp.com\/unitycoder.com\/blog\/wp-content\/uploads\/2012\/09\/sculpt_voxel_mesh.jpg?fit=680%2C379&amp;ssl=1\" class=\"alignnone size-full wp-image-1121\" title=\"sculpt_voxel_mesh\" alt=\"\" src=\"https:\/\/i0.wp.com\/unitycoder.com\/blog\/wp-content\/uploads\/2012\/09\/sculpt_voxel_mesh.jpg?resize=680%2C379\" width=\"680\" height=\"379\" srcset=\"https:\/\/i0.wp.com\/unitycoder.com\/blog\/wp-content\/uploads\/2012\/09\/sculpt_voxel_mesh.jpg?w=680&amp;ssl=1 680w, https:\/\/i0.wp.com\/unitycoder.com\/blog\/wp-content\/uploads\/2012\/09\/sculpt_voxel_mesh.jpg?resize=300%2C167&amp;ssl=1 300w\" sizes=\"auto, (max-width: 680px) 100vw, 680px\" \/><\/p>\n<p>&#8212;<\/p>\n<p>Image#12: with DX11 Tesselation shader<\/p>\n<p><a href=\"https:\/\/i0.wp.com\/unitycoder.com\/blog\/wp-content\/uploads\/2012\/09\/marching_cubes_cave_tesselated_dx11_shader_unity.jpg\"><img data-recalc-dims=\"1\" loading=\"lazy\" decoding=\"async\" data-attachment-id=\"1867\" data-permalink=\"https:\/\/unitycoder.com\/blog\/2012\/09\/25\/marching-cubes-javascript\/marching_cubes_cave_tesselated_dx11_shader_unity\/\" data-orig-file=\"https:\/\/i0.wp.com\/unitycoder.com\/blog\/wp-content\/uploads\/2012\/09\/marching_cubes_cave_tesselated_dx11_shader_unity.jpg?fit=1334%2C800&amp;ssl=1\" data-orig-size=\"1334,800\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}\" data-image-title=\"marching_cubes_cave_tesselated_dx11_shader_unity\" data-image-description=\"\" data-image-caption=\"\" data-medium-file=\"https:\/\/i0.wp.com\/unitycoder.com\/blog\/wp-content\/uploads\/2012\/09\/marching_cubes_cave_tesselated_dx11_shader_unity.jpg?fit=300%2C179&amp;ssl=1\" data-large-file=\"https:\/\/i0.wp.com\/unitycoder.com\/blog\/wp-content\/uploads\/2012\/09\/marching_cubes_cave_tesselated_dx11_shader_unity.jpg?fit=1024%2C614&amp;ssl=1\" class=\"alignnone size-medium wp-image-1867\" alt=\"marching_cubes_cave_tesselated_dx11_shader_unity\" src=\"https:\/\/i0.wp.com\/unitycoder.com\/blog\/wp-content\/uploads\/2012\/09\/marching_cubes_cave_tesselated_dx11_shader_unity-300x179.jpg?resize=300%2C179\" width=\"300\" height=\"179\" srcset=\"https:\/\/i0.wp.com\/unitycoder.com\/blog\/wp-content\/uploads\/2012\/09\/marching_cubes_cave_tesselated_dx11_shader_unity.jpg?resize=300%2C179&amp;ssl=1 300w, https:\/\/i0.wp.com\/unitycoder.com\/blog\/wp-content\/uploads\/2012\/09\/marching_cubes_cave_tesselated_dx11_shader_unity.jpg?resize=1024%2C614&amp;ssl=1 1024w, https:\/\/i0.wp.com\/unitycoder.com\/blog\/wp-content\/uploads\/2012\/09\/marching_cubes_cave_tesselated_dx11_shader_unity.jpg?w=1334&amp;ssl=1 1334w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a>(click for fullsize)<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Converted this Marching Cubes(three.js\/webgl) to Unity Javascript &#8211; Added image#3 (using perlin noise to generate caves) &#8211; Added profiler image, fatal error image, neighbour chunk connection problem.. &#8211; Changed default unity arrays to Lists(), much faster now &#8211; Added some new images &#8211; Now digging [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":1116,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":false,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2}},"categories":[4,3],"tags":[286,18,309,5,61,312,168,310,311],"class_list":["post-1090","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-demos","category-unity3d","tag-caves","tag-javascript","tag-marching-cubes","tag-mesh","tag-perlin-noise","tag-sculpting","tag-terrain","tag-three-js-webgl","tag-voxel"],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"https:\/\/i0.wp.com\/unitycoder.com\/blog\/wp-content\/uploads\/2012\/09\/minecraft_style_terrain_unity_capping_holes.jpg?fit=680%2C542&ssl=1","jetpack_shortlink":"https:\/\/wp.me\/p1KTaT-hA","jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/unitycoder.com\/blog\/wp-json\/wp\/v2\/posts\/1090","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/unitycoder.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/unitycoder.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/unitycoder.com\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/unitycoder.com\/blog\/wp-json\/wp\/v2\/comments?post=1090"}],"version-history":[{"count":25,"href":"https:\/\/unitycoder.com\/blog\/wp-json\/wp\/v2\/posts\/1090\/revisions"}],"predecessor-version":[{"id":1093,"href":"https:\/\/unitycoder.com\/blog\/wp-json\/wp\/v2\/posts\/1090\/revisions\/1093"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/unitycoder.com\/blog\/wp-json\/wp\/v2\/media\/1116"}],"wp:attachment":[{"href":"https:\/\/unitycoder.com\/blog\/wp-json\/wp\/v2\/media?parent=1090"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/unitycoder.com\/blog\/wp-json\/wp\/v2\/categories?post=1090"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/unitycoder.com\/blog\/wp-json\/wp\/v2\/tags?post=1090"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}